winhttp: Fix a couple of memory leaks (valgrind).
xmllite: Support external IMalloc for writer.
xmllite/writer: Implement SetOutput() for writer.
mshtml: Use debugstr_mshtml_guid in a few more places.
gdi32/tests: Add MS Shell Dlg tests.
msxml3/tests: Fix test on win 8.
xmllite/writer: Implement GetProperty().
user32: Add a stub for RegisterTouchWindow.
d2d1: Add the ID2D1PathGeometry interface.
d2d1: Add the ID2D1DrawingStateBlock interface.
d2d1: Add the ID2D1Image interface.
d2d1: Add the ID2D1Bitmap interface.
d2d1: Add the ID2D1Brush interface.
wined3d: Always store the palette index in the alpha component.
wined3d: Remove WINED3D_CT_PALETTED_CK.

There's no difference between WINED3D_CT_PALETTED_CK and
WINED3D_CT_PALETTED with the palette index in the alpha channel.
wined3d: Always provide P8 GL texture information.
wined3d: Use GL_ALPHA8 for WINED3DFMT_P8_UINT surfaces.
wined3d: Don't update the color table on palette changes.
user32: Fix LoadStringA behavior on 1-character long buffer.
include: Add STATE_SYSTEM_* definition to oleacc.idl.