CORE: Fixed crash with avatars attempting to skillup due to new guard change.
CORE: modified action packet to accept up to 15 entries
-fixed bugs in AoE WS and mobskill message IDs
CORE: moved OnMobDespawn to ActionFadeOut
This ensures that OnMobDespawn is called no matter how the mob despawned - differentiating it from OnMobDeath (previously, both were only called when the mob died)
SCRIPTS: bcnm.lua updated adding a cutscene skip option (opening cutscenes only, for now)
Merge branch 'master' of http://github.com/DarkstarProject/darkstar
SQL: Mobskill.sql - animations for Mammets
CORE: added a dual wield mobmod for mobs that use offhand attacks (and added it to Ark Angel HM)
SQL: cast time changes on Ark Angels special move
-npcid updates in La'Loff Amphitheatre
-updated Ark Angel HM spell list
Merge branch 'master' of https://github.com/DarkstarProject/darkstar
SCRIPTS: added Mighty Strikes on timer for Ark Angel HM
SCRIPTS: typo fix in Ark_Angel_HM
SCRIPTS: teleports.lua: capped many retail packets, cleaned up the lua a little.. did escapes pos's up to WOTG zones. Confirmed Shihu-Danhu random teleport positions. Confirmed a bunch of other random teleport pos's not in teleports.lua
Merge branch 'master' of http://github.com/DarkstarProject/darkstar
SCRIPTS: typo in teleports.lua , sorry
SCRIPTS: added missing quest require on faursel
CORE: fixed mobskills and offensive spells not reducing CE on players when hit by them
Merge branch 'master' of https://github.com/DarkstarProject/darkstar
CORE: clear actionQueue on mob despawn
CORE: moved actionQueue clearing to engage
SQL: MobSkill Animations for Gnole move Cacophony and Trolls: Destroyers type. Knockback values for Overthrow / hammer go round
SRC: zone.h : removed some Russian comments
Database:
Corrected Mamook Throne Room S abyssea misareaux
only npc_list.sql affected  all other modifications means failed commit