player attack animation with space
renamed hitbox files to align with state name
renamed files to add idle prefix
added boss json
Fixed a few bugs in the 'Entity' class and updated the 'MoveState' class to support the upgrade to 'CompositeHitbox.'
added shift state for smoother player attacks
Merge branch 'player-attack' of https://github.com/NintenJoe/zol into BossTest
Fixed a few bugs in the 'Entity' class associated with updated inner hitboxes.
merge
Merge pull request #36 from NintenJoe/player-attack

Merge player-attack branch.
Boss testing.