Botcall, TG edition!
Minor fixes + Floorbot improvement

- Floorbots are now anchored when moving to a hull breach. This prevents
them being blown off course.

- Fixes an accidental missing return for working mode in the floorbot
and medibot.

- Fixed the title of the Securitron's UI window.

- Fixed the MULEbot's version number.
Adds super spooky zombies to spice up spookoween.
fixes zombie meat being more spooky than intended.
Merge branch 'thespookisreal' of https://github.com/Miauw62/-tg-station into 2spooky
Pumpkin meteors
Merge pull request #3 from RemieRichards/2spooky2

Pumpkin meteors
Eyeball migration
Adds spooky halloween content by sawu.
- spooky skull and coffin cookies
- trick-o-treat bags
Makes eyeball migration a real event
Merge pull request #4 from RemieRichards/2spooky3

Eyeball migration
changes convert to 2 required
changelog
Actually adds the spooky halloween content by sawu.

Somehow it didnt make it in properly vOv
Makes trick-o-treat bags appear on spookoween.

by sawu, again.
closets and its children can no longer contain a near infinite amount of mobs.
Adding a mob_size var to mob/living . All closets can still contain the same amount of small sized mobs as before(mouse, parrot,pAI, viscerator, lizard, chick), but they can no longer contain large mobs (alien emperess, blobbernaut, juggernaut, hostile tree, goliath), and they can contain a few human sized mobs (three for bodybags, two for closets and other children).
Fixing a silly typo.
Adding puppies and kittens to the small mob category.
Increasing mob_storage_capacity for closet and bodybag to 4 and 6 respectively.
Spooky closets : non code invasive edition
initial commit