hax: Add back the SURFACE_SKIP_FIRST_DEQUEUE legacy EGL workaround

Set BOARD_EGL_SKIP_FIRST_DEQUEUE to use

Change-Id: I46257a7e9e6b6e093a5cb92eaaaef4bdd0435a12
Forward-port surface dithering from CM10.2

This allows the use of 16-bit color displays without excessive color
banding;

Change-Id: Icb469b9cb4beb686516c60bb576dbd0a73f505e0
Merge "Forward-port surface dithering from CM10.2" into cm-11.0
Merge "hax: Add back the SURFACE_SKIP_FIRST_DEQUEUE legacy EGL workaround" into cm-11.0
installd: Invert the default for dexopt-on-cache

The growth of /system apps and total /data space are making this
device-breaking (insufficient space to dexopt everything to
/cache), pointless (/data has more than enough room to hold
the cache), and in some cases, both.
The default behavior is now the same as mainline Android's: dexopt
everything to /data. Set dalvik.vm.dexopt-data-only=0 to change
that and dexopt /system apps to /cache. If you do that, make sure
your /cache can accomodate double the size of the dex classes in
system, since in some extreme cases that has been observed during
dex2oat

Change-Id: I8c793784af1fa804ccf84b442613d1000c9b7ce4
Merge "installd: Invert the default for dexopt-on-cache" into cm-11.0
libgui: Bring back support for mHeap-based screenshots

Older graphics libraries throw a hissy fit when trying to lock
buffers for Surface-based screenshots, on at least Tegra2/3 and
Exynos4 hardware.

This patch depends on the BOARD_USE_MHEAP_SCREENSHOT board flag
and requires the ro.bq.gpu_to_cpu_unsupported property set to 1
in order to work.

Change-Id: I7db955e2cdd120018e349c14290e975788e70ed3
libs/ui: Fix crash issue because of null pointer access

- handle NULL check is required while flatten GraphicsBuffer

CRs-fixed: 579102

Change-Id: I292b4b25dc1f5320378cc9e4affbad326e1fdaed
frameworks/native: Add support for Secure Display

- Add secure UI layers to primary and remove other layers from
  internal and external list for Secure Display usecase.
- Dont let secure UI layers to be captured on screen

Change-Id: Iebdad5c56247308604ee90928f6d6460a1f69279
SurfaceFlinger: Add NULL check for buffer handling

Add buffer handling NULL check in dequeueBuffer and
verify whether the output data from binder is not NULL
in queueBuffer and connect api's to avoid SF crash

CRs-Fixed: 573088
CRs-Fixed: 572315

Change-Id: I41cebbc0cbcbbb0fd5ecb38db7ec7b0c91cdffe9
SurfaceFlinger: Enable Vsync trace for SF Composition

Enable traces to show s/w vsync which is used for composition
by surfaceflinger, this helps in identifying the start of
composition cycle in systrace

Change-Id: Id892ca03bacd9f0cfe5ca2c3f8bb5aa892b37231
SurfaceFlinger: Change to support framebuffer flip for 2D blitters

- Surfaceflinger does not flip framebuffers when there are
  no layers marked for HWC_FRAMEBUFFER
- This change checks for the HWC_BLIT flag and will request a flip
  to a new FB_TARGET buffer even if there are no FRAMEBUFFER layers

Change-Id: I1cb44389a05c9ec049d7f0d39c288feccb11a91c
Merge "libgui: Bring back support for mHeap-based screenshots" into cm-11.0
surfaceflinger: don't handle EVENT_ORIENTATION when !HWC_DEVICE_API_VERSION_1_0

a184463 causes segfault on boot for the enrc2b (and probably others), this fixes it.

Change-Id: Ic4a7a05b44c8cc44a0d25c56def4acdf5b0939df
Fix boot animation rotation problem when ro.sf.hwrotation is set to 90 or 270

Change-Id: I7ad3c83e23ce38280818ec5283d173d50c889531
surfaceflinger: Apply bugfixes to the correct hwc code paths

Changes I2deaf2ed101e8ea76708862a6bb67751b6078794 and
I1cb44389a05c9ec049d7f0d39c288feccb11a91c, both meant to deal
with corner-case layer states, were mistakenly merged into
the pre-1.0-hwc code paths. Move them to their intended locations

Change-Id: Idd6b3513cc36dda21b552eee97f9ea91793df18f
Merge "Fix boot animation rotation problem when ro.sf.hwrotation is set to 90 or 270" into cm-11.0
surfaceflinger: Consolidate display orientation compensation hooks

Dedupe rotation calculation code and make rotation a statically
available property in the DisplayDevice
Change-Id: Ic517ab0d2c05026cd6fa46d664aab7926be17b62
SF: Avoid wormhole clear for BLIT calls

Do not call GPU clear from SF when composition
type is BLIT as it'll be taken care in HAL.

Change-Id: Ia613eb9b824c6484ecc8c8fa4ee883545d8541b8
Update HWUI config for xxhdpi/2GB devices

Change-Id: Ic9ba16b0360f2b755a1d23aa51eddc61beee2bac