move elemate code to separate library, add sub projects for the scripts and shader #114
integrate google test #114
add simple game test as example, producing linker errors #114, #115
upgrade to glow 0.3.0 #115
update and fix first test #114
change mcvs warning ignore list to match glow's current behavior #115
replace glow::Array with std::vector, cleanup unused function in terrain generator #115
change glfw environment variable to GLFW_HOME, to be consistent with glow #115
Merge pull request #116 from lanice/libelemate_tests_114

Libelemate, google test, upgrade to glow 0.3.0+