Testing some massive tests
AH-180 Commenting
Merge remote-tracking branch 'origin/master' into AH-180_Spells
Fix broken integration test of Graphics.
Merge remote-tracking branch 'origin/master' into AH-259_2d_rendering
Merge remote-tracking branch 'origin/master' into AH-316_I_need_to_import_eb's

Conflicts:
	Client/Assets/levels/ModelHeader.txx
	Client/Assets/volumes/edge/EB_House1.txe
	Client/Assets/volumes/edge/EB_House2.txe
	Client/Assets/volumes/edge/EB_House3.txe
	Client/Assets/volumes/edge/EB_MarketStand1.txe
	Client/Assets/volumes/edge/EB_MarketStand2.txe
	Client/Assets/volumes/edge/EB_Wagon3.txe
	Client/Assets/volumes/edge/EB_WoodenShed1.txe
	Client/Bin/assets/volumes/edge/EB_House1.btxe
Deleting old .txx file
Code cleaning. Began changes of test model factory.
AH-261 Created tests for skydome and edgeclimbing
AH-261 Cleaned the animation data loader
AH-180 Fix spells collision vs caster.

Actorlist class added to make it possible for finding an actor and it's components. Applied functionality for a spell to ignore the casters body and the spell are casted from the right arm and the animation are played.
testing some and rewriting modelheader file
Added manabar as 2D object.
Testing of XMFloatUtil and ScreenRenderer.
AH-180 Package to and from the server about the spells.

Spells are now created on the server side and on the other clients side. There is a conflict between the server and clients on the position of the spells and therefor the effect from the spell will be different but sorted out by the client effected by the spell.
AH-257 SSAO solved bug! ... André is awesome!
AH-320 Awesome testing has commenced
AH-320 Added debug file for the animation test
Merge remote-tracking branch 'origin/master' into AH-261_Edge_climbing_test
Changed RenderTarget map from string to enum class.