WIP Event Stuff
Fixed Project References
Setup EventManager Header
Setup Base LuaEvents
Fixed memory leak with luascript resource
Cleaned up way scripts are loaded. Now just load resource all into single lua_State
Add Macro for Assert With message
Lua Resource uses VDiscardBufferAfterLoad
Fixed Memory leaks on assertions
Remove Unused code from preinit
Load Preinit.lua file on engine initialize
Fix error in ActorManager.lua file
Loader method now returns proper response if successfule, and push reason to stack if failed.
Output lua error message on script run failure
Update Shaders to use Resource Cache
use LPWSTR not LPSTR
Fixed up lua scripts
Converted Engine to library and setup PongSample Game
Fixed include for PongSample
Dont delete buffers from shader classes