Merge pull request #1 from AdmiralDzzle/master

Wyatt's stupid, mostly-random pathfinding
Things?
Merge pull request #2 from AdmiralDzzle/master

Simple combat and construction
Update README.md
Update README.md
Update README.md
Added comments to getFirstEmptySquareClockwiseFromTop()
Moved movement and attacking to their own methods
built simple move method
Added junky path algorithm
fixed attackEnemiesInRange.  I think.
Made robots not shoot at enemy HQ.
Made robots not shooting at enemy HQ not break everything.
Can has derpy corner pastr!
Made it derp properly again after the 1.3 update.
Removed old comment.
Let's put things in their own files!  Yay!  It's like we know what we're doing or something. :p
Made a bizzare FSA pathfinder thing that doesn't really work.  Yet.
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