* Development 15 | Beta 1 | Development 1 | Experimental 0 *

* Added Vector3D
* Added BasicRenderer2D
* Added BasicRenderer3D
* Added BasicRenderer2DOpenGL
* Added the variable 'renderText' in GUITextBox

* Changed the cursor in a TextBox so that is is now rendered as a
rectangle rather than with a |

* Created the package org.simplecorporation.myengine.core.game3d
* Created the package org.simplecorporation.myengine.core.game2d.vector

* Moved the variable 'font' from GUIImageTextBox, and
GUIRenderableTextBox to GUITextBox

* Renamed BasicRendererJava to BasicRenderer2DJava
* Renamed BasicRendererOpenGL to BasicRenderer2DOpenGL
* Renamed BasicRendererAndroid to BasicRenderer2DAndroid

* Removed the variable 'shift' in GUITextBox
* Removed the variable 'alreadyHadShift' in GUITextBox
* Removed the variable 'releasedShiftKey' in GUITextBox
* Removed the version variable 'ScriptingLanguageVersion' in
ScriptConsole

* Fixed bug: After adding the new Input system, TextBox's didn't work

* NOTE: Moved the Scripting Language project into MyEngine for further
development