Raptor Smite animation triggering. (Press "Y" to test Melee attacks)
Linked the animation events for Diloph to MeleeAttack and Bomb trigger (Playtest: Melee = Y, Bomb = U)
Linked animation to Spino BuzzSaw. Created "Duration" as editable values for both BuzzSaw and TeleportSlam
Napalm bomb fix.
Set animation based triggers to BuzzSaw.cs
Merge branch 'BuzzSaw_Tweeks'