Run physics in 32-bit.
update to support polyshapes.
Merge branch 'develop-v3' into 32-bit-physics
Fixing warnings for 64 bit builds.
More 64 bit fixes.
Avoid conversions when possible.
Fixing an issue with rotating a physics enabled node.
Making CCPhysicsBody.type automatically deferred in a collision callback.
Fixing a leak associated with collision delegate methods. (Thanks jjextra)
Add CCSlider to the UI headers
Fixing a leak in CCControl
Merge pull request #588 from nickskull/CCControl-fix

Fixing a dangling pointer in CCControl
Merge pull request #585 from masanorythm/develop-v3

Add CCSlider to the UI headers
Merge branch 'develop-v3' into 64-bit
Fixes for running unit tests on 64 bit.
Fixing a possible dangling pointer in CCTableView callbacks.
CCPhysicsNode was allowing 33 categories before asserting.
Skip install of the ObjectiveChipmunk static lib in the templates.
upgrade CCBReader to support joints.
Chipmunk CCBReader working for Pivot Joint.