Transplanted door code

Copied to logic airlocks use to decide whether or not to open into the
windoor, since they are effectively the same. An issue was reported
where Perseus enforcers could access areas they should not be able to if
the area was restricted by a windoor with the same access as a regular
airlock. Tested and confirmed this code worked. Too tired to figure out
what was wrong with the other code.
Implemented dyable balaclavas

Implemented all the standard colored versions of the balaclava, as well
as the code in the washing machine to allow them to be dyed.
- Fixed wormholes occasionally teleporting people to z-levels other than 1 ( station ).
Randomized maint. loot

instead of finding static loot in the same spot every round each crate
and locker in maint will contain a diffrent item every round.
Merge pull request #132 from FlavoredCactus/BoxstationCleanup

Randomized maint. loot
Merge pull request #126 from Setheri/Windoor-Access-Checking-Fix

Fixed windoor access checking.
Merge pull request #131 from Setheri/Balaclava-Dying

Implemented dyable balaclavas
Updated config files