integrating opensim-git 2d3072f053f172a1c75c98151a960b951a7a20b1:

  When osNpcMoveToTarget() is called for a sitting avatar then silently do not

    Resolves http://opensimulator.org/mantis/view.php?id=7311
integrating opensim-git 70953dbfcdf70b24fb939252775fa5e2a7ac2316:

    Fix issues where setting llSetTextureAnim(FALSE... did not work properly).
integrating opensim-git a3bd708e772a108169eead039ca4490dd3a52f8b:

 Fix regression from recent a02dae5 where stand positions are no longer correct when a sit target is specified.

 Adjusts stand position using just avatar position relative to the root prim instead.
Fixes http://opensimulator.org/mantis/view.php?id=7315 and  preserves previous fix for  http://opensimulator.org/mantis/view.php?id=7299

Signed-off-by: ft <ft@noemail>
added filter within POST/PUT agent handler
thanks to some weird ideas of some grid admins how they do reservations.

These introduce false seeds beginning with http://agent/
added filter within POST/PUT agent handler
thanks to some weird ideas of some grid admins how they do reservations.

These introduce false seeds beginning with http://agent/
Merge branch 'master' of https://github.com/ft-/arribasim-dev
removed the misplaced line
eventually the logic behind SendTerrainUpdatesByViewDistance finds now testing.
added some cleanups
added the current avatar step up things
added missing bounding hull corrections for bullet
removed unnecessary locks (seen in opensim-git)
optimizations introduced an issue into physics shape generation
a small correction related to that reference counting stuff
added --persist-uuids to load oar
using UUID within osMessageObject and other cases require restoring the original uuids
a failing group lookup makes no sense to trigger the default user replacement
If we can look up the user, we still should set it even though the group may not be resolvable.

One possible case would be the deletion of the group due to having no members.
same about the last owner with the group lookup
corrected mesh physics handling
physic objects should not be prevented from being rotated as link childs
corrected physical objects get functions
they should return object data and not link child data
fixed a mishap at llGetObjectDetails about OBJECT_VELOCITY
removed senseless explicit conversion of OMV to LSL Vector3 within llGetVel