tator item, looks like multitool, detects things
Changelog

also changed cost to 2 TCs
Job role signup refactor. PLAYERS2.SQLITE MUST BE UPDATED!
 * mob.client.prefs.be_special & BE_* replaced with mob.client.desires_role(ROLE_*)
 * Added several new ROLEs for handling blob, borer, etc.
 * SQLite table added for client_roles.
 * New dialog added for handling special role preferences in-game.
 * Added /datum/browser/clean for a cleaner UI.

Needs more testing, but the basics work.
Fixes the simple vars list parsing.
Revamping Outpost : Part II - Why would you do this

Description's going here, yessir
sacrifice-rune-rework
changelog
preventing people from converting the sacrifice objective
More work on refactor.
Merge pull request #1863 from ComicIronic/MechanicPort

Bug fixes and changed the way uses work.
Merge branch 'Bleeding-Edge' of github.com:d3athrow/vgstation13 into refactor-signup
TESTED AND WORKING (for borers anyway)
Changelog
Merge remote-tracking branch 'upstream/Bleeding-Edge' into AI-Detector

Conflicts:
	icons/obj/device.dmi
Update device.dmi
Fix atmos-based bombs because god damnit pomf.
Update N3X15-fuckingatmosfixesagain.yml
Merge pull request #1866 from N3X15/fuckingatmosfixesagain

Fix atmos-based bombs because god damnit pomf.
Merge pull request #1859 from dylanstrategie/Bleeding-Edge

Revamping Outpost : Part II - Why would you do that edition
Merge pull request #1858 from Menshin/maploader_fix

Maploader fix