final button table addition, excluding tags, fixes, implementation changes
and new (not yet in existance) sets
reset - problem w/ Jenkins - can't find why build failed
see if update passes
update passed - hopefully I can see what's wrong with db this time
went back to previous data.button.sql and added changes from updates - no
extra whitespace to visually line up fields
trial and error :(
duh! Triplet dice. I think this should pass now.
* test reproducing bug #1467
* never mind, the queer die can also make shadow attacks
Merge remote-tracking branch 'cgolubi1/1467_reproduce_bug' into 1467_twin_swing_bug
Added BMFlagIsAsymmetricTwin to allow for encoding of individual subdie sizes when they are unequal
Merge remote-tracking branch 'upstream/master' into 1467_twin_swing_bug
- Added BMFlagIsAsymmetricTwin to BMDieTwin->recalc_max_min()
- Fixed logic for twin swing die loading
- Updated responder test
Fixed logic to save arrays to BMFlag internal value
Fixed checkstyle errors
Changed BMFlagIsAsymmetricTwin to the more general BMFlagTwin, which now stores both sides and values of the subdice
Added twin die information to JSON data
- Changed logic to make twin die data display independent of whether it is a swing die
- Maintained hiding of twin die values during swing selection
- Fixed responder unit tests
- Fixed BMGame-level unit test
- Refactored BMGame->get_subdiePropertiesArrayArray() to address PMD warnings
Further refactoring of BMGame->get_subdiePropertiesArrayArray() to address cyclomatic complexity