[SP] JK2: Fix snapshot_t being misaligned
[MP] Cleanup bot count addition to SVC_Info, remove warning for uninit var 'bots'.
[JK2SP] Add missing breaks.
[JK2SP] Fixes misc_model_ghoul so you can use the origin and angle keys.
http://jkhub.org/topic/2976-misc-model-ghoul/
[JK2SP] Don't print an error message on an empty server command string.
[JK2SP] Merged some 64 bit fixes from JASP.
[JK2SP] Merged a few fixes from JASP.
[MP] Send information similar to being dead to teaminfo message when siege dead.
[MP] Fix bobafett NPC class not turning off jetpack when dead
[MP] Add a dummy spawn function for misc_cubemap so that server eats the entity and doesn't produce warnings.
[SP] Add a dummy spawn function for misc_cubemap so that server eats the entity and doesn't produce warnings.
[SP] Add modelscale/modelscale_vec support to misc_model_ghoul.
Thanks DT.
[MP] Removed GL library dependency.

The OpenGL library is resolved at run time, along with all the function
pointers.
[SP] Removed the GL library dependency

The OpenGL library is resolved at runtime along with all the function
pointers.
[MP] Fix #472

This commit solves the bug in two parts. Firstly, the UI code for
displaying GL extensions was previously not doing bounds checks on an
array which could hold up to only 128 extension names. This has been
written to remove the need for the array and so can handle any number
of extensions.

Secondly, the engine has been modified to truncate the GL extensions
string so that only the 128 extensions are listed. This prevents this bug
from appearing for mods which do not use the updated UI code. The original
extensions string is still kept so that the existence of all extensions
can be checked.
[MP] Fix #472 for Linux/OSX
Revert "[MP] Removed GL library dependency."

This reverts commit fd01cc7f3b50372f5a839ecd60f2e725a2ac6635.
Revert "[SP] Removed the GL library dependency"

This reverts commit c65ef62b97ebed8ce71eaa0bf1c9997774a6fd1c.
[SP] Remove GL dependency for Windows only
[MP] Remove GL dependency for Windows only.