the first new element factories added.

Added WorldLevelElement and GlobalLevelElement
in the element editor, the edges between the nodes are now created according to the linked views/models
light factories and icons added

point sprite support added
effect textures added
views can now be properly deleted
element factory modified
added hibernate (bean validation)
element validation implemented
required level elements are now created on level creation and cannot be deleted
working on project start and running
deleted test project from Engine.Startup
temporary fix / hack: waymarks of the tiles are set to 'moveable'
modified quaternion dialog,

fixed a bug that the animation channels are not created
warcraft preset fixed,

tga io plugin reactivated
some minor fixes