Merge pull request #1 from willmightprogram/willfork

Changes to Character()
Added new system for loading scenes.
Merge branch 'master' of github.com:GlyphGryph/TeamJurassicPancake
Added initial implementation of new system for handling autoforwards, events, time passing, and effects
Fixed undefined errors.
Conditions are now correctly added to the character's condition array. Format of condition data in scene file changed.
Fixed processing of auto-forwarding. It not correctly processeses conditionals. Part of the problem was just bad data (conditions instead of condition)
Added handling for the 'health' effect
Allowed for happenings with no textual descriptions.
Game now states *which* condition you acquire.
Added some more details to the update time line.
Added logic for removing existing conditions
Added an error behaviour for removing nonexistent conditions.
Added some basic styling to the timestamp/condition/phrase elements.
Introduced option for switching between real and development data.
Added advanced time handling and introduced basic skeleton for pulling events from the open pool.
Fixed some bugs with timestamps.
Merge remote-tracking branch 'origin/master'

Conflicts:
	src/game.js
	src/scenes.js