Started 'Minesweeper' project
Defined constants. Implemented #initialize and #draw_board
Defined constants. Implemented #initialize and #draw_board
Added #seed_board, @board[:status] and @board[:configuration]
Added high level methods for making moves, parsing moves and run game
Implemented parsing functionality, along with methods to detect the validity of a move
A lot of refactoring. Added class for Tile and Board. Tile allows manipulation of information of each individual square of the board; while Board manages valid movements, status of the game, and so on
Fixed bug of traversing through neighbors and assigning neighbors. Now every tile nows how many bombs are in its neighborhood and which are its neighbors, since the moment the board is filled.
Game is working. Working on final details
Added saving functionality. Fixed bomb_count bug.
Working on strenghtening the parsing
Added stronger RegExp
Mini-bug with RegExp