Fixed delete function
fixed crash on stand
Anchoring done, squashed a couple of bugs

I think the anchoring cards is good enough for one hand, still need to
implement the multiple hands, but not sure if splitting is far enough
along for me to test.
Modified the look on buttons and added the surrender button and functionality
stand logic for hand splits
fixed typo
fixed infi loop
Display multiple hands

Multi-hand display should be working
Merge remote-tracking branch 'origin/anchoritems' into anchoritems

Conflicts:

	CSC460_BlackJack_Final_Burke_Hammontree_Smith/CSC460_BlackJack_Final_Burke_Hammontree_Smith.suo

	CSC460_BlackJack_Final_Burke_Hammontree_Smith/CSC460_BlackJack_Final_Burke_Hammontree_Smith/obj/x86/Release/DesignTimeResolveAssemblyReferences.cache
Merge remote-tracking branch 'origin/Development-Branch' into Split-Branch

Conflicts:

	CSC460_BlackJack_Final_Burke_Hammontree_Smith/CSC460_BlackJack_Final_Burke_Hammontree_Smith.suo

	CSC460_BlackJack_Final_Burke_Hammontree_Smith/CSC460_BlackJack_Final_Burke_Hammontree_Smith/BlackjackMainWindow.cs
fixed some booleans
Changed display in split function

Should properly display multiple hands
Merge remote-tracking branch 'origin/Development-Branch' into Development-Branch

Conflicts:

	CSC460_BlackJack_Final_Burke_Hammontree_Smith/CSC460_BlackJack_Final_Burke_Hammontree_Smith.suo

	CSC460_BlackJack_Final_Burke_Hammontree_Smith/CSC460_BlackJack_Final_Burke_Hammontree_Smith/BlackjackMainWindow.cs

	CSC460_BlackJack_Final_Burke_Hammontree_Smith/CSC460_BlackJack_Final_Burke_Hammontree_Smith/bin/Debug/CSC460_BlackJack_Final_Burke_Hammontree_Smith.exe

	CSC460_BlackJack_Final_Burke_Hammontree_Smith/CSC460_BlackJack_Final_Burke_Hammontree_Smith/bin/Debug/CSC460_BlackJack_Final_Burke_Hammontree_Smith.pdb

	CSC460_BlackJack_Final_Burke_Hammontree_Smith/CSC460_BlackJack_Final_Burke_Hammontree_Smith/bin/Debug/Database.sdf

	CSC460_BlackJack_Final_Burke_Hammontree_Smith/CSC460_BlackJack_Final_Burke_Hammontree_Smith/obj/x86/Debug/CSC460_BlackJack_Final_Burke_Hammontree_Smith.exe

	CSC460_BlackJack_Final_Burke_Hammontree_Smith/CSC460_BlackJack_Final_Burke_Hammontree_Smith/obj/x86/Debug/CSC460_BlackJack_Final_Burke_Hammontree_Smith.pdb
Two hands display

Two hands display correctly when split
Minor changes

Fixed some simple stuff
Changed how buttons appear and disappear

Made buttons appear and disappear properly.
Fixes
Merge remote-tracking branch 'origin/Development-Branch' into Development-Branch

Conflicts:

	CSC460_BlackJack_Final_Burke_Hammontree_Smith/CSC460_BlackJack_Final_Burke_Hammontree_Smith.suo

	CSC460_BlackJack_Final_Burke_Hammontree_Smith/CSC460_BlackJack_Final_Burke_Hammontree_Smith/bin/Debug/CSC460_BlackJack_Final_Burke_Hammontree_Smith.exe

	CSC460_BlackJack_Final_Burke_Hammontree_Smith/CSC460_BlackJack_Final_Burke_Hammontree_Smith/bin/Debug/CSC460_BlackJack_Final_Burke_Hammontree_Smith.pdb

	CSC460_BlackJack_Final_Burke_Hammontree_Smith/CSC460_BlackJack_Final_Burke_Hammontree_Smith/bin/Debug/Database.sdf

	CSC460_BlackJack_Final_Burke_Hammontree_Smith/CSC460_BlackJack_Final_Burke_Hammontree_Smith/obj/x86/Debug/CSC460_BlackJack_Final_Burke_Hammontree_Smith.csproj.GenerateResource.Cache

	CSC460_BlackJack_Final_Burke_Hammontree_Smith/CSC460_BlackJack_Final_Burke_Hammontree_Smith/obj/x86/Debug/CSC460_BlackJack_Final_Burke_Hammontree_Smith.exe

	CSC460_BlackJack_Final_Burke_Hammontree_Smith/CSC460_BlackJack_Final_Burke_Hammontree_Smith/obj/x86/Debug/CSC460_BlackJack_Final_Burke_Hammontree_Smith.pdb

	CSC460_BlackJack_Final_Burke_Hammontree_Smith/CSC460_BlackJack_Final_Burke_Hammontree_Smith/obj/x86/Debug/DesignTimeResolveAssemblyReferencesInput.cache
Added things to hit function

Still have a lot of errors
Merge remote-tracking branch 'origin/Development-Branch' into Development-Branch

Conflicts:

	CSC460_BlackJack_Final_Burke_Hammontree_Smith/CSC460_BlackJack_Final_Burke_Hammontree_Smith.suo

	CSC460_BlackJack_Final_Burke_Hammontree_Smith/CSC460_BlackJack_Final_Burke_Hammontree_Smith/bin/Debug/CSC460_BlackJack_Final_Burke_Hammontree_Smith.exe

	CSC460_BlackJack_Final_Burke_Hammontree_Smith/CSC460_BlackJack_Final_Burke_Hammontree_Smith/bin/Debug/CSC460_BlackJack_Final_Burke_Hammontree_Smith.pdb

	CSC460_BlackJack_Final_Burke_Hammontree_Smith/CSC460_BlackJack_Final_Burke_Hammontree_Smith/bin/Debug/Database.sdf

	CSC460_BlackJack_Final_Burke_Hammontree_Smith/CSC460_BlackJack_Final_Burke_Hammontree_Smith/obj/x86/Debug/CSC460_BlackJack_Final_Burke_Hammontree_Smith.exe

	CSC460_BlackJack_Final_Burke_Hammontree_Smith/CSC460_BlackJack_Final_Burke_Hammontree_Smith/obj/x86/Debug/CSC460_BlackJack_Final_Burke_Hammontree_Smith.pdb