Started work on the final project. Added a whole ton of files and updated the UML a little to match (though it is out of date now). Nothing too pretty yet, but I've got a player, all the interfaces we were looking at (though not all are in use), and a bunch of managers. Also found an XNA quadtree class online which I have currently set up for use in the draw manager (which may or may not be beneficial). Finally, I put together a really basic XNA project for use with content pipelining (and put a basic sprite through to test it).