Initial commit
Initial commit.
Added basic classes for Block / Chunk / ChunkManager.
Added simple MaterialShader for Rendering Chunks / Blocks.
Added .gitignore to ignore /build/ output directory.
Fixed bug in Renderer::RenderCamera function.
Added positioning of blocks inside a chunk.
Chunk will now be rendered as one vertex array, with different calls
to glDrawElements and different Materials for each Block.
Update README.md
Update README.md
Added find freetype package for platform independent build.
Merge branch 'master' of https://github.com/TorstenWK/sandbox-gl
Added stafx.ccp for MSVC to use precompiled-headers.
Added find_package OpenGL.
Added FindGLFW.cmake script to find glfw package (only tested for installed package under ubuntu 14-04).
Fixed GLFW include / libraries.
Added FindGLM.cmake script to find GLM package. Fixed output of FindGLFW.cmake script.
Added find path for glsdk/glload include dir. Appended linux libs to glfw_libraries.
Update README.md
Added round function for win32.