Bump version to 0.9.9.
Fix some compiler warnings.
Android: ARMv5 fix
ArmJit: Optimisation when comparing float against 0.0f
Merge pull request #6561 from xsacha/armjit-vcmp

ArmJit: Optimisation when comparing float against 0.0f
Added debian packaging and icons for *nix systems
Win32: Fix a bug in fullscreen. Consolidate the fullscreen code into one function. 99% of the code is the same anyway.
Typo fix.
Should probably be using goingFullscreen too, just for consistency.
Remove unused parameter.
Improved man page and copyright
new line at the end of file
Missing dependence in debian/control, fixed again debian/copyright
Auto save state load: set current slot to loaded one.
Merge pull request #6569 from sum2012/patch-1

Auto save state load: set current slot to loaded one. by juhalaukkanen
Merge pull request #6566 from thedax/win32-fullscr-fix

Win32: Fix a bug in fullscreen, and consolidate the fullscreen code into one function.
Error when attempting to use Qt via CMake. Otherwise it will build successfully but not actually run, confusing users.
Fixed debian/changelog
Improve a crash in disassembly on game shutdown.
Improve function range detection.

This improves a pattern like this:

  j endOfLoop;
  li v0, 0;
  startOfLoop:
  addiu v0, v0, 1
endOfLoop:
  bne v0, a0, startOfLoop;
  nop
  jr ra
  nop

Where it jumps to the end of the loop, which only jumps back to the top of
the loop.  This might misdetect a few cases of tail recursion, but only
when the funcs are right next to each other.

Also, stops scanning at a jr ra, which was causing funcs to be incorrectly
long in cases.
Override the codehashing func used in Peace Walker.

This makes the demo work fine even with jit enabled.  May help the full
game when fighting a certain boss.