fixed annoying atp.mesh missing error

Fix has had difficulty propagating upstream, since this was originally ignored on the gitignore. Fixing it here should solve matters once and for all.
Added scrollwheel zooming to microbe and microbe editor stages.
Merge pull request #179 from Revolutionary-Games/157-zooming

Zooming in & out using scroll wheel
Adds a long-overdue console window to Thrive (Issue #17).
It's available everywhere, toggled with ` (backtick),
has command history which is persistent per run
(and could easily be extended to save to file also) and can be scrolled through
with up/down, and evaluates each inputted line as a lua snippet in the same
namespace as all the scripts -- important for testing functions.
It currently does not eat key events, which is mildly inconvenient.
Calls to print() are redirected to the console window.
Merge pull request #182 from Revolutionary-Games/17-lua-console

Adds a long-overdue console window to Thrive (Issue #17). Available everywhere, toggled with ` (backtick), has command history which is persistent per run (and could easily be extended to save to file also) and can be scrolled through with up/down, and evaluates each inputted line as a lua snippet in the same namespace as all the scripts -- important for testing functions. It currently does not eat key events, which is mildly inconvenient. Calls to print() are redirected to the console window.
Removed feature from console that was preventing prints on cout in certain cases.
Fixed a system ordering issue that prevented dying ai microbes from ejecting compounds upon death.
Fixed an invalid mesh name that was causing crashes.
Crashes fixed related to playing with new and small microbes made in the editor.
Merge branch 'master' of https://github.com/Revolutionary-Games/Thrive into 150-color-speed
Buffed photosynthesis speed by 33%