fixed all? spectating issues
fixed issue where props ents get culled by map cleanup
fixes #40, fixes #23
fixes #29
fixed collisions
fixes #28
fixes #32, thanks @wiox
fixed context menu bug, made datatables for chosenProp, works much more often now ;)
fixed default thirdperson init, fixed #33
Added feature to blind hunters during the OBJHUNT_HIDE_TIME so the props have time to hide.
Merge pull request #42 from eoswald/master

Fixes #31
froze hunters during blindness
players don't have to wait for prop choose cooldown on spawn, some init cleanup
Merge remote-tracking branch 'upstream/master'