Add InstanctDespawn Tag. For compatability, only works if a despawn tag is present.
Value key is "InstantDespawns Tags" to livinghandler as you would despawn tags.
Closes #53
Switch from PersistenceRequired hackery to using AllowDespawn forge event.
Should provide better compatability, also allow entities to despawn normally once JAS is uninstalled or despawn tags are no longer used by user.
Remove unneccesary calcs in desawn determination method
Merge branch 'feature/instantdespawn' into dev16
Fix duplicate entity class / mappings detection.
Close #86
Merge branch 'feature/errorspammingconsole' into dev16
Add Better, though not great, error messages to MVEL execution blocks to better assist debugging
Close #89
Merge branch 'feature/MVELErrorCatching' into dev16
Add command to determine the current dimension the player is in
Closes #91
Add Command entitystats to calculate mean/median/mode for entity density and entity distance to player
Closes #70
Actually register CommandDimension so it will work.
Command CanSpawnHere now reports the probability success / # of trials of an entity to spawn in a given location, if at all. Ommitted if 100%
Closes #76
Add 2 WorldAccessor tags.
long totalTime - Total time for the world
long timeofDay - The current world time in ticks, ranging from 0 to 23999.
Closes #33
Include provider name with dimension ID for Dimension Command
Version++
Merge branch 'dev16' into dev
Add Expression to MVEL crash reporting.
Be more explicit defining Srings for Block, BlockFoot, Entities, and WriteNBT Tag conversion.
Use ' instead of " to keep GSON happy and avoid clunky escaping (\").
Revision++
Merge branch 'dev'