Entity failsafe made even less sensitive
Entity properties use IDs instead of names (better compatibility)
Physics interval forced to more than 2 (errors occur below this)
Fixed notifications not working as intended
Notifications only run once instead of every login
Leaf physics improved slightly
Attack effects no longer doubled
Worlds without skies now considered always night
Removed hallucination debug spam
Other minor tweaks here and there
Fixed major crash bug with armors
Fixed sprinting cooking the player way too fast
Improved Fire Resistance bonuses
Fixed dehydration not working correctly.
Fixed heatstroke not working as intended.
Fixed modded entities being completely ignored by custom configs.
Fixed Hit Temperature option not working
Added defaults for wither and blaze entities
Fixed NPE crash with sound event
Updated credits
New middle_left and middle_right GUI positions
Minor potion ID conflict solver (may not solve all issues)
Fixed deepwater drinking
Better packet handling
Camel packs work with multipliers now
Decided to finally fix the overlay on the air bar after 50+ versions
You can no longer drink while underwater (It's just stupid)
No sleeping outside in the rain/snow
Sleeping now warms you up to 37C
New minimal GUI option
New custom GUI positioning (experimental, please report any bugs)
GUI Thermometer actually moves relative to air temp now
Fixed custom GUI positioning being completely broken
Added white background for dynamic temp icon
Dynamic temp icon now changes colour depending on air temp.
Fixed hallucination crash bug in biomes with no spawnable mobs.
Made some hallucination sounds much more believable.
Re-sync with release build