Create de_DE.lang
Fix debug HUD rendering semi-transparently.
Temporary fix for items rendering with effects on one layer. Restores default vanilla rendering, which is considered a bug in modded community.
Move Grass {Flower} registry to BiomeGenBase as 1.7 made flowers Biome specifc, this means modders who wish to add global base flowers need to add them to all the biomes indavidually.
Fixed accedential inverted logic that caused Potions to render incorrectly. Thanks iChun.
Fix items rendering on the GUI with invalid state due to glint rendering changing it. Thanks iChun.
Updated FML:
MinecraftForge/FML@156a9ae03a3c80bd1499a8e692c44a322ad9df62 Fix build script
MinecraftForge/FML@7d3b1250e8368886bed0e0da350a94abaa4b6247 Fix handshaking properly. Also, fix ID syncup. It now will completely freeze the idmap after preinit. This frozen map is used to inject "new" stuff into existing serverside worlds. Interesting sideeffect: remote servers lacking things will change the client, to also LACK ids for those things. watch for -1 ids in your remap events. Note: idmaps should be considered temporary per server instance. SERVERSTOPPED will restore "startup" state, as will client logout.
MinecraftForge/FML@c180d9b15735ce89a38c497acd65fa3fab595f77 Add 1.7.2 base json, Gradle will automatically download updated versions of this. Keeping it in the repo allows us to se
e what base json we have built our jsons off of. And if it changes update accordingly.
Added constructor to WorldType, and delegated the BiomeLayer management to it. Also updated the access transformer for Item/Block classes.
Forgot to regen patches...
Resize pending tile updates when it goes over the curent length. Fixed AIOOB error.
Add a version check mechanic to startup, it is done in a seperate thread and has a config option to compleetly disable it. This allows us to notify users of new recomended builds. Hopefully stemming the flow of outdated help request. Also adds a warning to the main screen if you are running a 'Beta' Forge. Which means a Forge for a new version of Minecraft that we have not promoted a recomended build for yet.
Fix dig speed on redstone ore and obsidian.
Add render offset to event.
Merge pull request #893 from iChun/master

Add render offset to event.
Updated FML:
MinecraftForge/FML@268bbabee6ae3fa1d596bd18e172298e26dc9ce4 Fix handling world reloads when new stuffs are added
Updated FML:
MinecraftForge/FML@f8d6213829d570501166d64d7c8bb4977567131f Update render registry
MinecraftForge/FML@ec316f113fefef12f6defed9eb68de368d7f4420 AT for renderblocks
Add in harvesting abilities of the items, should fix effectiveness
Tidier implementation of previous commit. Should fix for subclasses of individual tools too
Allow tools to override their material harvest levels.