DB/Creature: Apprentice Mirveda

Rescript Apprentice Mirveda in SAI to resolve some issues with this NPC

Closes #8026
Closes #11240
Remove Script from zone_eversong_woods.cpp

Remove Apprentice Mirvedas script from eversong woods cpp scripts as is not longer required.
DB/SAI: Apprentice Mirveda

Noticed this after commit, bad phase mask a remnant from how I originally intended to script this, event phase 4 now never gets set.
Fixed build
Build/CMake: Mute a CMake Warning (dev) in mysqllite project
Build/CMake: Fix build on older cmakes that don't support the recently added policy
DB/Misc: Fixup Ango'rosh Stronghold in Zangarmarsh. Fix spawns, SAI, auras, and pathing
DB/SAI: Fix some more SAI in Outlands to use CMC and allow random movement.
Tools/MMaps: Fix static analysis issues

Fix static analysis issue spotted by Coverity "Structurally dead code found"
DB/Waypoints: Pathing for Darkcrest Sentries, Zangarmarsh. Thanks to Kittnz :)
DB/Waypoints: Pathing for Bloodscale Sentries. Thanks to kittnz :)
DB/Waypoints: Add missing Swamprat Guard Pathing. Thanks to kittnz :)
Rename 2014_07_30_06_world_waypoints.sql to 2014_07_30_07_world_waypoints.sql
Rename 2014_07_30_05_world_waypoints.sql to 2014_07_30_06_world_waypoints.sql
Rename 2014_07_30_04_world_waypoints.sql5 to 2014_07_30_05_world_waypoints.sql
SQL: Fix typo (thx @Wulfr)
DB/SAI: Powering Our Defenses

Powering Our Defenses SAI version, finally gets this quest working Blizzlike,

* Deletes the permament DB spawns of enraged wraith (these are not spawned randomly by script as they should be)
* Correct faction for infused crystal so now the Enraged Wraiths will actually attack it
* Fixes the despawning/text spamming issue
Remove Script from zone_eversong_woods.cpp

This cpp is now currently redundant
Delete zone_eversong_woods.cpp
Update ScriptLoader.cpp