bootstraping Ember
initiating work with ThreeJS, first run of integration within EmberJS
fixes and cleanup incomming
added circles for delimiting universe
changed rootpath to be project dependant instead of site dependant
cleaned-up what was a mere mess of tests into a more solid architecture. more to come
cleaned up
added lower res textures for suns (drastically improving performance)

Known bug: one sun gets a thousand planets when generating the universe.
last working master
instantiating branch to work on architecture change for objects(suns and planets will be stored in a map and no longer in a f*****g array)
switched sun/planet model and controller to Ember.Map
done
changed spheres segmen sizes to improve performance
started mapping
a bit stable version
sharing geos and materials,
avoiding unuseful shaders
fixed mapping
improved performance by changing LambertMaterials into BasicMaterials
multiple updates
starting moving classes from static to dynamic (and therefor started a JSON dynamic loader)
started changing the container from window to div
missing files
test
[IMP] Changed bower
Merge branch 'master' of github.com:qpre/AltarionWeb