First commit!
Client can connect now
build.sh added
Remove ByteReader dependency in relay.py
The client can retrieve the map now! \o/
Pretty much all server->client packets finished
Finished the protocol implementation
Server + a lot of other stuff
Added 64bit support for decompression
Fixed some bugs, updated server
Players can join and stay at the server - first milestone reached!
CREDITS.txt and some other stuff
Newest changes (for tGM)
bildramer: C++ module thingie
Implemented 'falling blocks'
Collisions
Missing stuff I forgot to add
CREDITS.txt changed and fixed some bugs
Fixed exposed voxel-generation
Moved things around