Initial changes

I spent a while working away at this. Mostly a few changes to the lobby.
Not completely happy with it, but I'll work on it later.

Stupid specificity rules...
(attribute selectors are higher priority than class. There's going to be
a lot of "important" in this...)
Minor edits (cards and buttons)

design.html is taken directly from the game.jsp document. The only
changes were to remove all jsp stuff, and add in a link to the edits
stylesheet (which is temporary while I work on things).
4 space tabs taken down to 2 space (personal preference).

There's some strange spacing between the cards. Might haeve to look into
that...
Main card CSS

Removed scripts from design file, not needed.

Spent many hours playing PYX, while tabbing out to edit files, then
reverting changes so I could actually play the round, repeat.

What did I achieve? All mini-animations are now done via CSS. Cards are
no longer square. There is padding.

Still broken, multiple cards. Need to fix those.
Minor changes.

I ended up playing PYX more than working on styles....

Some small changes to the display of cards. Probably going to have to
redo it though.
Somethingis definitely happening with the cards being displayed,
especially as more get added.
I'm probably going to have to dig through the files to find where that's
happening.

My goal is to have all display done by css, with javascript only needing
to deal with the game.
I'm also going to need to rewrite a lot of this to cope with the
animation option. It won't be too difficult, but it's another thing to
worry about.
Merge pull request #1 from SecretOnline/master

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