Initial commit
let the games begin
Change the {VERSION} replace to use the base version without the MC version, if the version starts with the mc version.
A bit of code cleanup, and added a FileFilterTask used to replace segements of files. Used in the installer package to create the install_profile.json.
Move the install_profile.json temp path into a constant, less prone to typos.
Create fmlversion.properties and package into the universal jar.
Add deobf data to uni jar.
Move the bin patches into correct sub-folder in it's jar, Installer and universal now works!
Add changlog into uni and installer.
Make Jenkins extension object, allows for configuration of the jenkins server for the changelog task. And move a few things into constants. And include the FML license in the uni/installer.
Rename plugin to 'fmldev' as this is for developing on FML itself, we'll name the one modders use 'fml'
Standerdize function names.
now using JAVA6 jastyle
yay refractoring and formatting
added gradle wrapper
tied up some loose ends + testing
user plugin skelatons
some work
herpity derp, code now cmpiles
some more skelatonning