Something in the .gitignore is causing part of InControl to not be
committed. Adding the InControl unity package to make sure we are all
using the same version. If InControl files are missing, double click on
the InControl package inside of /Assets/InControl/Install
Implemented parts 1 and 2 of milestone 3, FSM with 3 states using navmeshes
Minor scene change
Added chase branch in FSM, added line renderer to show agent target ingame
Attempting AI prediction based on player movement
Implemented part 3 of milestone 3
Minor adjustments to scene for m3 submission