Fix out of range array access in wait command (Fixes #146)
Move Game Initialization logic to Player. Allow directly starting of a new game and overwriting player spawn
Add POSIX like arguments for the rpg maker cli. Add more args: new-game, position, map-id
Add no-audio argument. Rename map to map-id
Merge branch 'master' into development

Conflicts:
	src/player.cpp
	src/player.h
	src/scene_title.cpp
Add stubs for remaining CLI args
Add --engine and --no-rtp
Add --project-path and --encoding
Add --version and --help
Add loading of XML files (for Editor-Qt).
Prevent buffer overflow for map ids with more then 4 digits.
Only call SetupPlayerSpawn with new_game_flag set.
Support game loading from command line (--load-game-id)
Change parameter style in Help-Usage-Text. Change how battletest argument is parsed.
Merge pull request #225 from Ghabry/cli

Command Line Args