fix the auto ranging test, to use simpler scenario notation
Merge pull request #58 from IanMayo/hotfix/ian/ranging

Autoranging panel not displayed
Add substrate to the layout
Adds mission-simulator.css
Changes substrate to the layout
Changes mission layout
Changes spatialView layout
Removes timeBearingDisplay styles
Remove headers from game controls directives
Change the order of game controls in the mission layout
Arranges shipControls and adds new styles to them
Re-arranges shipControls labels
Let's try to use % instead of px
Add new mockup img
Changes mission layout according to the new layout scheme and adds static controls panel
Adds some "bootstrapization" to the shipControls and shipState
Adds styles to the stacked tabs (angular-bootstrap-ui)
Adds tabs to the mission simulator UI
Removes margin from timeRemaining label and adds time display containers
Move timeDisplay to the left side of the controls panel