add TextureResType to LoadingBar
add stopActionByName()
Merge branch 'java-style' of https://github.com/minggo/cocos2d-x into v3-game
Solve the environment conflict with Cocos.
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-game
fixed frame event
Replace #include "tinyxml2/tinyxml2.h" to #include "tinyxml2.h" in new cocostudio code. This should fix build with cmake when USE_PREBUILT_LIBS=NO. Because FindTinyXML2.cmake find tinyxml2.h header (without prefix dir). And some systems install tinyxml2 includes without special directory.
Also this inclusion style match other existing files such as cocos/platform/CCFileUtils.cpp
Hide tinyxml2 from user visible header.
Fix couple of warnings. Make forward declarations to match to real declarations.
add space for readable
Merge branch 'v3' of github.com:cocos2d/cocos2d-x into v3
Fixed content size of Label is incorrect after sets empty string.
initialize _startPointCaptured.
initialize _contentSizeDirty.
remove useless function call.
Merge pull request #9495 from vovkasm/pull/fix-tinyxml-usage

Fix usage of tinyxml2 in cocostudio code
Merge pull request #9497 from Dhilan007/v3-game

Fixed content size of Label is incorrect after sets empty string.
[ci skip] Update CHANGELOG
Merge pull request #9486 from 2youyouo2/v3_EventFrame

fixed frame event
Merge pull request #9458 from natural-law/v3

Solve the environment conflict with Cocos.