D3D: Reset viewport before drawing the OSD.
Add an option to kick players from netplay.
Update references of Google Code to GitHub and update copyright year.
Merge pull request #507 from Shadoxfix/master

Update references of Google Code to GitHub and update copyright year.
Kill off replaceable usages of s[n]printf.
Merge pull request #456 from lioncash/adios-sprintf

Kill off replaceable usages of s[n]printf.
Jit64IL: remove unused macro
Jit64[IL]: remove code leftover from x86-32
JITs: add a macro for easy interpreter fallback
Merge pull request #490 from Tilka/fallback_macro

JITs: add a macro for easy interpreter fallback
Merge pull request #436 from RachelBryk/netplay-kick

Add an option to kick players from netplay.
Merge pull request #497 from Armada651/osd-scaling

D3D: Reset viewport before drawing the OSD.
Don't create a Panel for a seperate render window.

Instead of setting RenderParent to null and raising complexity RenderFrame can be its own parent.
Remove CPanel.

Let the RenderFrame handle those messages.
Remove wxTAB_TRAVERSAL style from RenderFrame.
Fix RendererHasFocus().
Prevent DXGI from making changes to the window.

Prevents DXGI from responding to Alt+Enter and messing up our fullscreen handling.
D3D: Request desktop resolution before overriding the buffer size.

This fixes issues where the wrong refresh rate is selected for some monitors.
D3D: Add exclusive fullscreen support.
Exit fullscreen when user is prompted to confirm stop.

And fix a small typo while we're are it.