Put status of cheat.db import to log. Currently there is no any feedback to user.
Merge commit '1a96f48370439181d4bb7db55e1e975a0f586e76'
Hack fix for OSX SDL window resize. Possibly SDL 1.2 & OSX bug.
Auto save state load: set current slot to loaded one.
Enabled cheat file text editor launch under OSX (open) and Linux (xdg-open).
Create the stencil texture after the temp fbo.

Otherwise, we'll bind the temp fbo as a texture while creating it.
Somehow my NVIDIA driver was making this work anyway?

Fixes #6611.
OSX bundle file generation with cmake.
OSX assets copy to bundle with cmake. Not a native solution, prone to errors.
Added OSX icon pack.
Merge pull request #6519 from juhalaukkanen/master

cheat.db import - minimal feedback to user
Update native with workaround for textedit losing focus
Qt: Update b.sh to support Qt/Symbian.
Oops, didn't like my comment.
Add iOS packaging to b.sh. Fix a bug.
Sailfish: More compatibility with SailFish OS. It also needs stddef where Maemo does.
Set packaging by default for iOS with b.sh.
Sailfish: define override since it is stuck on gcc 4.6.4. Compiles now.
Combine the low and highmem atlas in to one. Add this to the buildatlas script (it's just a diff).
Used USING_QT_UI but technically win32_ui should use this too?
Fix up a few minor issues. Spacing/tabs/names
Make sure OSX compiles out of the box.
Fix Cwcheat code type for address compare

0xD code type took wrong address argument. Hopefully fixes #6624.