Refactored MeshActor to manage vbos for CubeRenderer example.
Refactor GL3Canvas to resize nicer in Swing containers.
Extract GL3Actor interface from MeshActor implementation.
Improve dispose() correctness in Cubeviewer example, after witnessing one crash.
Reorder vertices in CubeRenderer according to my new preference.
Generalize GL3 reference in GreenShader.java to GL2ES2.
Add custom icons and splash screen to prototype viewer app.
Add dark look and feel to prototype viewer app.
Rename Cube Viewer to Scene Viewer.
Begin implementing mouse interaction in 3D viewer.