Initial commit.
Updated node image.
Fixed drawing order problem, and now lines are always drawn below nodes.
Updated graphics for cells & lines.
Refined data.
Merged Gmap.
Attempting to add LuaInterface for std::vector, failed.
Enhanced RayTest, for interaction.
Fixed a memory issue in Pathfinding_init() (occurred when the map is not square), though I dunno whether it is actually fixed. Maybe I should refer to project_Urd.
Refined code, WIP nearest node function find_nearest_node() (I do not want to implement it with Physics). comp_GraphNodeStore and Helpers.coord_distance().
Finished path extraction. Added input handler.
Edges from extracted path.
Failed adding vector support again.
Refined RayTest code and interface.
Getting ready for locomotor.
Working on locomotor.
Locomoter continued.
Finished the foundation locomotor.
Added move_path for default locomotor.
Some trivial work. Obsoleted scripts deleted.