start a simple physics engine
add more collision detection (static/dynamic)
remove Position, Speed and Vector, use sf::Vector2f instead
add collision resolution and position correction
fix some errors in the physics engine
add a prototype for physics
fix some bugs, add some log and reindent
add a clear method in Physics
add a demo for physics!
add some examples
add layer handling
add a callback mecanism for collisions
Creating branch for sound tests
Adding new sounds for the game
- Updating docs for sound
- Removing unuse sound files
Adding renamed sounds
Starting sound support and tests
updating tests for sound feature
Converting all sounds to ogg
Updating sound class