icons now change depending on item damage value
started work on particles and sounds
minor change to particle rendering layer
late night coding makes for useless commit messages =__=
added unedited placeholder sprites for death related items
worldgen and particles placeholder code
added more placeholder items, refactored and renamed a few assets, readded worldstone to the mod
added bookcase block
converted tileentities for storage blocks to impliment IInventory
started work on some container/gui stuff, and added the guihandler