Fixes potassium chlorophoride

Bugfix!  I ran into the issue on the baycode by accident and found out the fix.
Removing nobreath (broken), telepathy (annoying).

Yup.
Adds clonetox

Pain to make, not as good as straight mutagen.
Adds clonetox, buffs lexorin

Lexorin: 34 seconds to unconsciousness, 6 minutes and 10 seconds to death.
Mutagen: 28 seconds to unconsciousness, 4 minutes and 21 seconds to death.
Destabilizer: 36 seconds to unconsciousness, minute and 16 seconds to death.
Unfortunately, the only thing that's ever really mattered is the knockout time.  Cloneloss(5) drops the knockout time to a minute and 20 seconds because cloneloss doesn't cause much pain, apparently.  Gave minor buff to Lexorin because it was worse than mutagen (Six minutes to kill after the spike is a long time, and it takes plasma.  Might as well make it not awful?)
Fixes description.

Woops.
Commented out some more blocks.  Hopeful lagfix.
Made clonetox harder to make.

Clonex, mutagen, and lexorin.  Because I hate fun.  Thought clonex ate plasma but apparently it doesn't.
Comments out hulk screaming

Because it's terrible and no one is ever allowed to be a hulk because of it and they told me the hulk doesn't even scream all the time.
Lets secbelts hold chem grenades and flashbangs.

Because same shape as flashbang.
Makes it so all implants have implantpad version. 

This makes them useable by admins.  Not sure what's to be done with adrenaline implants and the like, which I would like to see used.
Merge pull request #35 from Duck-/master

Fixes potassium chlorophoride