Equipment is displaying in a low-level way. It works.

Cursor movement has been adjusted to fit with the new equipment menus.
They also work, though it is a hard-coded mess and I don't like it very
much.

"Equipment" as a concept is gone. All item handling is done through the
inventory directly, as an array. The first eight slots of the array are
reserved for equipment functions.

All nulls in the inventory system are nullWeapons. These are
automatically converted into NullArmours if needed, but for the vast
majority of the time they are not needed.