CHANGES MADE:
1. X and Y positions are now synchronised
2. Force slower player to exit current room into the same new room
3. Made sure when the opponent respawns, he respawns at the door
4. Added a new class PlayerOther so that it won't affect the Player class
5. For Single Player, ScoresScreen will be displayed with only HIGHSCORE and SCORE, and they are made centralised to the screen

JAVA FILES COMMITTED:
1. PlayerOther.class
2. PlayerOther.java
3. LoadingScreen.java
4. RoomBuilder.java
5. World.java
6. WorldPresenter.java
7. WorldView.java
8. Player.java
9. MazeGenerator.java
10. Assets.java  //just so that my file path will be there when I pull next time :)

!!!! Unable to solve the opponent death bug :(