Apply node transform to collision shape, add CollisionCircle2D.[ci skip]
Add Lua binding and AngelScript Binding.[ci skip]
Add 2D physics sample in Lua and AngelScript. [ci skip]
Add 2D sprite to physics samples.[ci skip]
Add GetTexture function in Drawable2D.[ci skip]
Minor typo fix on documentation. [ci skip]
Minor refactoring on Urho3D common cmake module for setting GCC cflags.
[ci skip]
Cleanup code as it does not use Scene's attribute anymore.
Travis CI: API documentation update at 2014-03-14 11:42:25 UTC.
[ci package]
Fix uninitialize member var causing CollissionCircle2D to missbehave.
Fix partial init causing Editor to crash when loading 2D physics scene.
Add option for console to auto visible on receiving error.
Refactor editor to use the enhancement.
For Travis CI - reshuffle build matrix to optimise build jobs.
Travis CI: API documentation update at 2014-03-15 11:38:33 UTC.
[ci package]
Sync at 2014-03-15 19:39:45 +0800.