Pheasant should really no longer lay eggs now. Stripped all the excess stuff out of the EntityPheasant file and made the pheasant extend the TFC chicken code to cut the need for so much excess code.
Food Exhaustion now properly resets after hunger is applied to the player each hour.

Meals should properly never give wooden bowls back.

Nutrition levels now degenerate 50% slower.
rewrote fissure gen slightly and added better documentation for the future. Added a command to initiate a Generator wherever the player is standing to make editing generators easier
Revert "rewrote fissure gen slightly and added better documentation for the future. Added a command to initiate a Generator wherever the player is standing to make editing generators easier"

This reverts commit 2b11b1fbe66b6c311d982465cb0746bafc099e91.

I goofed and it caused more errors than I realized :/ the new command will remain however
Revert "rewrote fissure gen slightly and added better documentation for the future. Added a command to initiate a Generator wherever the player is standing to make editing generators easier"

This reverts commit 2b11b1fbe66b6c311d982465cb0746bafc099e91.
Fixed compile issues due to my reverts... I'm really not doing so good today :/
Merge pull request #454 from tepidpond/master

Large Hide fix
This time, the anvil consuming welded ingots should really be fixed.
Merge branch 'master' of github.com:Deadrik/TFCraft
Bloom items now appear in creative correctly
Vessels should no longer list items in the tooltip with a 0 stacksize
vessels should no longer crash with a meal that has decayed out of existence
loose rocks/sticks no longer go flying
Console Spam Cleanup.
should fix spawning in trees
Merge branch 'master' of https://github.com/Deadrik/TFCraft.git
Merge branch 'master' of https://github.com/Deadrik/TFCraft.git
Removed ItemFoodblock so mushrooms/melons/pumpkins are no longer valid food sources. We'll fix these foods later.
Merge branch 'master' of github.com:Deadrik/TFCraft
Bowl stacksize should no longer disappear from the foodprep gui due to sync