fixed the flip(thank you tyler) and set the animations accordingly
Merge branch 'master' of https://github.com/Gwalks/Pandemonium

Conflicts:
	Code/Assembly-CSharp-firstpass-vs.csproj
	Code/Assembly-CSharp-firstpass.csproj
	Code/Assembly-CSharp-vs.csproj
	Code/Assembly-CSharp.csproj
	Code/Assembly-UnityScript-firstpass-vs.unityproj
	Code/Assembly-UnityScript-firstpass.unityproj
	Code/Assets/Sprites/_Character/IDLE.anim
	Code/Code-csharp.sln
	Code/Code.sln