fixed the LSC --release switch not affecting the compilation
Single-Byte UTF8 BitmapFont support
Changed comments to properly refer to the currently supported UTF8 as the Latin character set
Merge pull request #194 from LoomSDK/ML-LSC-ReleaseSwitchFix

Fixed the LSC --release switch not affecting the compilation
Merge pull request #195 from 24BitGames/LFL-LOOM-SingleByteUTF8BitmapFont

Single-Byte UTF8 BitmapFont support
provide instantiation details for Dictionary and Vector
Merge pull request #196 from ellemenno/docs/PBG-DocsTweaks

provide instantiation details for Dictionary and Vector