Added FMOD dependencies and initialization. AH-13
Started with sound engine. AH-13

Added FMOD library to the project and created a simple interface for the sound. Boost test still has some dependency problem will be solved tomorrow.
Added link to FMOD dll. AH-31

Boost is still causing trouble though, the tests succeed but the command line fail.
Readme Change AH-13
AH-245 Button to draw BV added.

It now works to toggle drawing of BVs with pressing key 9.
Merge branch 'master' into AH-245_BVDrawButton

Conflicts:
	Client/Source/GameLogic.cpp
AH-185 Window resizing is resolved.
Solved most linker errors. AH-13

One still remains, BoostTest.exe needs fmodex.dll to be in the same folder to work. Also added Comments to interface and a lot of new functions.
AH-246_Gravity, tuning.

Made some changes to gravity, player jumping power, jumping power time and player mass to make it work for now to the demo.
AH-99 Key repeats are now optional!

When checking if the new parameter prevValue equals zero then there is no key repeats.
Merge remote-tracking branch 'origin/master' into AH-99_KeyRepeats
Sound engine working! AH-13

Sound is now working properly, more functionality might need to be implemented in the future.
Merge branch 'master' into AH-13_Sound_Engine

Conflicts:
	BoostTest/BoostTest.vcxproj
	Client/Source/BaseGameApp.cpp
	Client/Source/BaseGameApp.h
Merge remote-tracking branch 'origin/master' into Temp_Blend_Animation