Replaced SDL/SDL.h with SDL.h
Added xcode proj file
Added changelog file
Game is ported, except for time, crashes at blitting
Got game running on mac
Needs another level loaded
Cleaned up code to make it more readable
Updated xcode proj file
Added dates till recently
Some variable issues
Updated xcodeproj
Game is running on Mac OS X Mavericks
Merge remote-tracking branch 'origin/master'

Conflicts:
	ClickColor/CHANGELOG.txt
	ClickColor/ClickColor.xcodeproj/project.xcworkspace/xcuserdata/muhdmirzamz.xcuserdatad/UserInterfaceState.xcuserstate
	ClickColor/ClickColor/include/game.h
	ClickColor/ClickColor/source/game.cpp
test
Delete test.txt
Updated
Able to run on mac os x mavericks
Updated xcode proj file
Status update
Merge pull request #15 from muhdmirzamz/master

Game ported