Fixed AndroidManifest to load libraries correctly
Function naming changes
Merge branch 'Engine' into Renderer
Updated Camera
Merge branch 'Renderer' of https://github.com/Team-Innis/UtH-Engine into Renderer

Conflicts:
	src/Audio/Sound.cpp
	vs2010/Platform/Platform.vcxproj.filters
	vs2010/TestProject/main.cpp
Merge remote-tracking branch 'origin/platfrom' into Renderer

Conflicts:
	src/Audio/Sound.cpp
	vs2010/TestProject/main.cpp
Additional fixes
Fixed opening window on android
First Class System now complete

renamed AutoMainLoop to MainLoop, moved newSceneFunc and SceneName to main.cpp
Moved default Scene to own class
Cleared some of the assosiated files
Added more error checking
Blank SpriteBatch
Added Tinyxml2 library
Finished TextureAtlas
Implemented getTextureCoords

whoopsie...
It works on Galaxy Tab2.

Viewport was set at wrong location.
Updated gitignore

Added eclipse crap to ignore
Merge remote-tracking branch 'origin/Engine' into Android
Merge remote-tracking branch 'origin/Renderer' into Android

Conflicts:
	vs2010/TestProject/main.cpp
Merge remote-tracking branch 'origin/core' into Android
Getters now return a reference.