Resolve some merge conflicts and actually commit mobile game Auto-Yields menu item to SVN

git-svn-id: http://svn.slightlymagic.net/forge/trunk@27415 269b9781-a132-4a9b-9d4e-f004f1b56b58
Fix compile error

git-svn-id: http://svn.slightlymagic.net/forge/trunk@27416 269b9781-a132-4a9b-9d4e-f004f1b56b58
Prevent stack order being reversed

git-svn-id: http://svn.slightlymagic.net/forge/trunk@27417 269b9781-a132-4a9b-9d4e-f004f1b56b58
Prevent duplicating class

git-svn-id: http://svn.slightlymagic.net/forge/trunk@27418 269b9781-a132-4a9b-9d4e-f004f1b56b58
Refactor creation of Gui and AI lobby players into GamePlayerUtil
Fix so gui player name updated
Fix so multiple human players receive separate LobbyPlayerHuman instances

git-svn-id: http://svn.slightlymagic.net/forge/trunk@27419 269b9781-a132-4a9b-9d4e-f004f1b56b58
Fix DeckHintsTest.

git-svn-id: http://svn.slightlymagic.net/forge/trunk@27420 269b9781-a132-4a9b-9d4e-f004f1b56b58
Fix so card type appears properly on card list items

git-svn-id: http://svn.slightlymagic.net/forge/trunk@27421 269b9781-a132-4a9b-9d4e-f004f1b56b58
Fix Tutor for Card dev mode option

git-svn-id: http://svn.slightlymagic.net/forge/trunk@27422 269b9781-a132-4a9b-9d4e-f004f1b56b58
Fix so command zone actually shows up

git-svn-id: http://svn.slightlymagic.net/forge/trunk@27423 269b9781-a132-4a9b-9d4e-f004f1b56b58
Fix so cards appear face down in hidden zones (like library) instead of not appearing in the zone at all

git-svn-id: http://svn.slightlymagic.net/forge/trunk@27424 269b9781-a132-4a9b-9d4e-f004f1b56b58
Added new card names to changes.txt.

git-svn-id: http://svn.slightlymagic.net/forge/trunk@27425 269b9781-a132-4a9b-9d4e-f004f1b56b58
Updated boolean expressions to really, actually, seriously work this time.

git-svn-id: http://svn.slightlymagic.net/forge/trunk@27426 269b9781-a132-4a9b-9d4e-f004f1b56b58