Fixed calculation error with distance from mouse pointer to active unit. Tweaked units' movable tiles visuals (disabled shadows due to performance hit, modified colors, added tile spacing).
Tweaked enemy units' movable tiles display conditions (stationary to unit's initial position, visuals persist throughout unit's turn). Disabled shadows and destination tile selection from astar-for-entities plugin.
Added direction arrow to end of path line for astar-for-entities plugin.
Fixed bug where enemy unit's movable tiles would not update on after initial turn. Reverted player unit's idle time before user interaction.
Added path arrow rotation based on unit's destination. Fixed bug with incorrect canvas shape shifting. Re-enabled shadows for path and arrow only.
Merge pull request #4 from DrkSephy/master

Adding simple prototype of Menu
Merge branch 'master' of https://github.com/chessmasterhong/WaterEmblem
Merge pull request #5 from DrkSephy/master

Adding button.png for testing purposes
Updated records.
Implemented prototype for battlefield tile-based terrains.
Updated records and roadmap.