Add shader for Repeat_SI8_opaque_D32_filter_DX.

Adds a NEON optimized shader for SI8_opaque_D32_filter_DX when
running with repeat tile mode.
Improves performance of browser.

Change-Id: Ic5cc63b3df86eb7e8ea0bbb3b7bddfc73db20025
Signed-off-by: Henrik Smiding <henrik.smiding@stericsson.com>
Signed-off-by: Patrik Ryd <patrik.ryd@stericsson.com>
Add shader for Clamp_S32_Opaque_D32_nofilter_DX.

Adds an optimized shader for S32_Opaque_D32_nofilter_DX when
running with clamped tile mode.
Improves performance of system and various applications.

Change-Id: I8dd7be24870315b2b8273bf72d9c22eb0aeb97fb
Signed-off-by: Henrik Smiding <henrik.smiding@stericsson.com>
Signed-off-by: Patrik Ryd <patrik.ryd@stericsson.com>
Add optimized S16_opaque_D32_nofilter_DX blitter.

Adds an NEON optimized version of Skia sample blitter
S16_opaque_D32_nofilter_DX when running unscaled.
Used when scrolling UI lists.

Change-Id: I7a212f2e50aba3244aab237937395af02abe81a9
Signed-off-by: Henrik Smiding <henrik.smiding@stericsson.com>
Signed-off-by: Patrik Ryd <patrik.ryd@stericsson.com>
Merge "Add shader for Repeat_SI8_opaque_D32_filter_DX." into lp5.0
Merge "Add shader for Clamp_S32_Opaque_D32_nofilter_DX." into lp5.0
Merge "Add optimized S16_opaque_D32_nofilter_DX blitter." into lp5.0