Fixed testBrickKinematics. collisionDetect now turns taylorvars into double before calling forwardKin (so mex will be on). Minor fix to contactPositions for taylorvars. Added a comment line to doKinematics.
Merge branch 'andres/collision-dynamics-integration'
Fix to three tests.
Add `getBoundingBoxPoints` to `RigidBodyGeometry`

Also adds implementations to all children.
Merge pull request #16 from avalenzu/getBoundingBoxPoints

Add `getBoundingBoxPoints` to `RigidBodyGeometry`
Fixed pendulum examples.
Merge branch 'andres/collision-dynamics-integration'
Removed old getPoints method from RigidBodyCylinder.
Restored old cylinder getPoints as getBoundingBoxPoints, which looks like this is the way andreas meant it?
Fixes for unit tests.
More unit test fixes.
Updated PATH to use an up to date license string.  Needed for simulating Atlas.
Added a check to ensure that PATH license is up to date.
Merge branch 'collision-dynamics-integration' into terrain-integration
Rename terrain collision methods and add help text
BotVisualizer checks for RigidBodyFlatTerrain

It was checking for RigidBodyTerrain, which meant that it would error for
models with flat terrain.