Added statistics and a CollisionAwareSchedule that should be renamed/refactored later
Added queueTime to trucks
Tried to refactor the software to make everything neater
Extra documentation on what the simulator should do
Split the simulator to a seperate class
Activity of the simulator depends on the activity of its components
Added an empty Schedule as a seperate object
Added statistics object to keep track of important variables
Added google TreeMultimap and a truck implementation
Still figuring out Guave for Multimaps to get correct behavior with identical LocalTime
Getting the trucks from one gate to the other, big changes all at once
Added World before and after the harbor. Trucks now come through the entire simulation.
First working version
Remove old version and salvaged the GammaDistribution for later use