SpazerBeamCharged damagetype implemented. In PvP, Samus takes slightly more damage from all charged beams.
Spazer Beam no longer fires a larger amount of normal beams. Charged Spazer Beam is now actually more powerful per individual bolt.
In PvP, Morph Ball is 10% more resistant to normal firing modes and 10% weaker to charged firing modes.
Long Charged now has an explosion on the place of impact. Long Charged is now also slightly less FXZZ-TASTIC.
Flat damage/radius buff to Power Charged.
PvP Freeze for the Ice Beam is no longer as intense and lasts slightly shorter.
Slight damage nerf to PvP Plasma Beam.
Slight damage nerf to PvP Wave Charged.
Ported over Cyberrunner's exit messages temporarily.