Show encumbrance preview when trading (Fixes #1793)
Remove unused numUnload
Remove wrong comment
Don't treat actors as following if another non-combat AiPackage precedes (Fixes #1843)
Fix potential infinite recursion in ActionTeleport (Fixes #1840)
Fix incorrect Speed value in ESM::MagicEffect (thanks Hrnchamd)
Knock out actors when fatigue base is 0 (Fixes #1847)
Open inventory when activating an unconscious actor (Fixes #1848)
Fix bad indentation
Use MyGUI clipboard events for MyGUI 3.2.1+ (Fixes #1846)

Note that only <= 3.2.0 and >= 3.2.1 are supported, any SVN version between them might still exhibit duplicate text pasting.
Don't pass key to input binder if it was consumed by text editor (Fixes #1845)
Implement multiple emitter nodes for NiBSPArrayController

The particles for the flame, frost and storm atronachs work correctly now.