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First pass at implementing influences. Needs some  DRYing up.
Use influence models to specify moves.
Use JSON for influence models to specify their properties on both the server side and client side.
Use the Backbone model's get and set methods. Fix an error from Backbone not deep-copying attributes from defaults.
Attach actions for the server to perform when a move is successful.
Give views a className so we can hook into them with css.
Remove unused file
Influence actions have an effect. Move model objects out of server.js.
Wrap move success into the move instead of the ability.
Add a player chooser view to use with moves that require a target player, like Coup or Steal.
Add the Captain influence. Fix some target-related bugs.
Merge branch 'test-influence'