Changed default branch for install.bat and install.sh to use master
Merge pull request #1083 from seanpaultaylor/master

Default install scripts to use external-deps-master.zip
Update CMake version
Merge pull request #1089 from rcmaniac25/master

Minor change in CMake file for GamePlay version
Add OES suffix to glDeleteVertexArrays query
PlatformLinux: Fix cursor visibility

Fixes #1104
Merge pull request #1114 from rgngl/linuxCursorFix

PlatformLinux: Fix cursor visibility
Merge pull request #1115 from jessehall-google/master

Add OES suffix to glDeleteVertexArrays query
- Adds initial support for Social API with Scoreloop impl for BlackBerry.
- Cleans up some PREPROCESSOR macros for consistency.
- Fixes a few warnings.
Merge branch 'next' of https://github.com/blackberry/GamePlay into next

Conflicts:
	gameplay/src/PhysicsController.cpp
Added support for specifying additional global shader defines via a graphics/shaderDefines property in game.config.
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
Merge pull request #1147 from sgrenier/next

Next-sgrenier
Fixed issue in PlatformWindows. When making the new context current, condition order caused a crash if __hrc was null.
Fixed issue with font stretching when drawing onto a frame buffer that is a different size than the original window size.
Misc fixes to UI.
Fixed an issue with particle emitters where they would update incorrectly with very high frame rates.
Exposed some missing properties from ParticleEmitter.
Implemented ParticleEmitter cloning.
Modified particles sample to support loading and saving of particle files on Windows.
Non-Windows platforms now simply display a single particle effect (fire).
Future updates will enable editing (loading/saving) on Mac/Linux.
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
Merge pull request #1152 from sgrenier/next

Next-sgrenier