Quicktoggles

Patchset 1: Invert actions
Patchset 2: Basic drag and drop handler (temporally stored, no animations)
Patchset 3: Animations and hover effect
Patchset 4: White color, better view swaping method, fixed bugs
Patchset 5: Edit mode (long press on user tile), Overshoot interpolator for scale animation (still temporal)
Patchset 6: Removed interpolator, added animation on entering/leaving edit mode, Stuff sticks through reboot
Patchset 7: Fixed view swapping for real
Patchset 8: Fixed jerky animations
Patchset 9: Fixes for phonestatusbar, preparing for activation method
Patchset 10: Airplane toggle -> Aint nobody got time for dat. Disable activation on user tile (waiting another method to come up to my mind)
Patchset 11: Better drag handler, edit mode on tablets only
Patchset 12: New icons, animations, back to hovering
Patchset 13: Fix behaviour with temporary tiles and slow animations
Patchset 14: Edit mode on phones (credits to Curtis Mayers: https://gerrit.paranoidandroid.co/#/c/241/)
Patchset 15: I'm not the only nitpicky here right?

Change-Id: I967f94428606f8f909cb428eaaa6d12e9d59808e

Conflicts:

	core/java/android/provider/Settings.java
	packages/SystemUI/src/com/android/systemui/statusbar/phone/QuickSettings.java
	packages/SystemUI/src/com/android/systemui/statusbar/phone/QuickSettingsContainerView.java
	packages/SystemUI/src/com/android/systemui/statusbar/phone/QuickSettingsTileView.java
Immersive mode on quick settings

This adds the ability to toggle statusbar / navbar via quicksettings (former expanded desktop), but
using the new 4.4 APIs that allow a swipe-up, swipe-down gesture, to restore bars.

Credits to CM project for the implementation
http://review.cyanogenmod.org/#/c/53468/

Drawables by Arz Bhatia

Patchset 2: Rebase
Patchset 6: Fixes from CM

Change-Id: I1f694d87f0364aed7b6951714ea2bfbfd8555064

Conflicts:

	core/java/android/provider/Settings.java
	core/res/res/drawable/ic_notification_cast_connecting.xml
	packages/WallpaperCropper/res/values-nodpi/wallpapers.xml
	policy/src/com/android/internal/policy/impl/PhoneWindowManager.java
Quicksettings: Immersive: Fix collapse panel animation.

Right now it collapse after the ui goes into immersive mode so the collapse animation is not showed.
First collapse the panel then go into immersive mode so we see the animation.

Signed-off-by: Carlo Savignano <stevewatersy@gmail.com>

Change-Id: Icf2925fa517fc077929e02d1f96a8cd51163b809
Fix immersive mode recents animation.

Inspired on this https://github.com/CyanogenMod/android_frameworks_base/commit/be9c31709e2b90bc85ef1814b22df1785515d23d

Signed-off-by: Carlo Savignano <stevewatersy@gmail.com>
Quicksettings: Long press actions.

* Long click action for user tile (opens sync settings).
* Long click action for rotation tile (opens accessibility settings).
* General cleanup.

Signed-off-by: Carlo Savignano <stevewatersy@gmail.com>
Quicksettings: Hardcode quick pulldown from right status bar side.

* Still works 2-fingers pull down.
* Quick pull available in the up-right 20% of status bar.

Signed-off-by: Carlo Savignano <stevewatersy@gmail.com>
Fix: Ensure immersive tile state (on/off) persists after reboot

If immersive mode is enabled, the immersive tile icon should be white,
with the appropriate text "IMMERSIVE" as opposed to grey with text,
"IMMERSIVE OFF".
When rebooting the device, the tile shows "IMMERSIVE OFF" regardless
of if immersive mode is on or off.

Change-Id: Id805fcb6c6fded41e1d3a38e9a1bc46b7a2a7d1e
QuickSettings: Tile Actions

    Mobile Data Tile:
        - Click to toggle mobile data
        - Long press to enter data usage statistics

   Alarm Tile:
	- Fix launching alarm on click

PS1: Edit mobile data tile actions
PS2: Fix type in commit message
PS3: Fix bug in Alarm tile implementation

Change-Id: I21eef91114a3119834db7181dc3b35d4eb56c90b

Conflicts:

	packages/SystemUI/src/com/android/systemui/statusbar/phone/QuickSettings.java
[1/3] Frameworks: Add Network Tiles & Lightbulb Tile

      Add an LTE tile and a 2G/3G mobile network tile.

      The LTE tile requires that at least one (1) of the following configs
      be present in the device's build.prop in order to show:
          telephony.lteOnCdmaDevice=1
          telephony.lteOnGsmDevice=1

      The 2G/3G tile toggles between 3G Only, 2G Only and 2G/3G.

      If LTE is turned on the 2G/3G tile is disabled (shows unknown).
      The reverse is also true, turning on the 2G/3G tile disables LTE tile.

PS1  : Network tiles (LTE & 2G/3G)
PS2-3: Clean up
PS4  : Add Lightbulb tile
PS5  : Add lightbulb icons & permissions
PS6  : Check for LTE support only after device boot completes

Linked commits:
      frameworks/opt/telephony
      packages/services/Telephony

Change-Id: Id64c061227efd557416de312c4e5972725c29e71

Conflicts:

	packages/SystemUI/src/com/android/systemui/statusbar/phone/QuickSettings.java
[1/2] Frameworks: Combine LTE & 2G/3G Tiles

This combines both network tiles into one tile.
2G -> 3G -> 2G3G -> LTE

Linked commit: packages/services/Telephony

Change-Id: Ia0d8edaec0e920b9ba174ec6ce49c5e7b832a5ab