Rename methods in RLMachine and Memory.
Rename methods in RLOperation.
Rename methods in EventListener and LongOperation.
Rename methods in RLModule.
Rename methods in OpcodeLog.
Rename methods in RealLiveDLL.
Move most of the remaining raw pointers to std::unique_ptr<>s.
Rename methods in Effect.
Rename methods in libreallive::Archive.
Rename methods in bytecode.{cc,h}.
Remove mostly unused manual RTTI in BytecodeElement.
Rename methods in compression.
Rename *some* methods in expression.

This only renames the parser. This is a big enough change that I want to
split it up.
Switch to range-based for.
Remove ExpressionPiece::getDebugValue().

We shouldn't have two similar debugging interfaces.
Rename methods in ExpressionPiece.
Clean up src/libreallive/filemap.*
Rename methods in Gameexe.
General style fix for intmemref.h.
General cleanup on Scenario.