Ensure non-master models don't update animation or the bone bounding box. Use the model resource's transformed bounding box instead of actual animated bounding box for AnimatedModel LOD calculation to ensure animation does not affect the chosen LOD level. Copy the master model's bounding box for non-master AnimatedModels directly (may result in too large bounding box, but should prevent the non-master model skipping rendering because of a missing bounding box update)
Added Development Base. This sets Debug Information for Debug Builds to /C7 and none on Release Builds. Modifies the install settings and ignore flag as well.
Modified Sound to provide its own unique category for UI sounds
Set Texture and Material Quality / AF parameters during startup from Engine Parameters.
Changed Script to DumpAPI to specified file.
Fixed change to DumpAPIRow
Fixed Script Compiler
Reformat output and move function outputs to file as well.
Reformat Doxy output
Formatted Script API Output
Formatted Doxy Markdown more.
Formatted Doxy to attempt to break lists properly
Final Format for Doxygen output
Changed Event Search Location
Change to current dir for Event parsing.
Updated Format for Events
Format for Events doxy.
Changed way Log works to let the user open their own log and then engine will not override that.