Better DPI scaling in the console
Fix S_GetRawSamplesLength and its sister function being not thread-safe
Scale console relative to x600 resolution
Bugfix
Partial revert
Reorder functions so StopAllSounds is called prior to submodules init/shutdown
Fix potential crash in music_process
Scale cgame stuff relatively to x600
Make the chat resolution-independent
Fix killfeed icon size
Fix function headers style
Correctly use array textures on Tegra 3
Fix unaligned memory access in IQM loader
Refactoring mac backend to SDL2 backend
sdl2