Added a bunch of custom Kahos
Added Barricade builder and shop
-Added Guardian Stone builder
-Duplicated the Barricade and Guardian Stone builder (and shop) NPCs in Izlude
-Added Emperium Breaker Test npc
-Set Emperium Breaker room as a GvG castle to disable skills when breaking the emp
Enabled some custom NPCs (Warper, Job Master, Healer, Breeder, etc)
-Moved the locations of a few NPCs in Prontera
-Moved several NPCs around in Izlude to make room for the Marketplace
-Added warp between Prontera and Izlude for easy access to Izlude Marketplace
Enabled castles only in current rotation
-Moved the prtg_cas05 flag to the left of the fountain in prontera
-Added PvP rooms, WoE castles, and Battleground maps to Warper NPC
-Converted some of the GvG Arenas to PvP
Added Ultimate Refiner NPC which allows players to refine equipment to
any upgrade
Added 2 new guild configuration variables: gvg_castle_flag_check to enable guild member checks
when using the flag; and gvg_castle_spawn_emperium to control whether a castle should spawn an emperium.
Fixed bug in @sqibonus when checking if player is wearing the SQI due to
using the index variable 'i' in the outer and inner loop causing unexpeced results.
In addition, the check uses inventory array rather than inventory_data
Restrict only Level 99 GMs to refine middle/low headgears and accessories
Added more fields to register table to temporarily store applications
before inserting new accounts into login. Also includes upgrade_xxxx.sql file
Added 15 second unique cooldown to Asura Strike
-Skill Finger Offensive now has a 0.75s cooldown
Added Soul Linker and Remove Buffs NPCs
-Added Kafra storage in Prontera near fountain
-Added Repairman in Izlude and moved the Healer closer to the Warp Agent in Izlude
Fixed several LH3 mob's card effects
-Changed the name of several jName to match eName or similiar so that the items are
sorted properly
Renamed many items and equipment to match their in-game name
-Added Elven Bow, Deviruchi Headphones, and Poker Card in Mouth
-Fixed the buying price for some SQIs
-A few minor changes to the description of a few bonuses
Atcommand @jobchange should handle giving out the correct number of skill points
when changing jobs (assumes job change level is 50)
-Fixed client skill list bug when changing job from mounted peco to non-mounted (and vice-versa)
Updated the database name_japanese to match the name as seen by the client