Tacked on an additional isSky boolean that needs to be set in the material definition in order for it to trigger additional feature functionality.
On finding it, it flips on the MFT_SkyBox feature, which in turns appends the void DeferredSkyHLSL::processVert(  entries to a pre-existing definition for hlsl generation.
See https://github.com/Azaezel/Torque3D/commits/tsstatic_DynamicCubemaps for separated out steps based on dev-head at time of writing.
Adds shapebase reflection functionality to tsstatics, corrects dynamic cubemaps using instancing which causes very nasty artifacting, defines a baseline DefaultCubeDesc for reflector datablocks, adds it to the mossyrock (boulder),
 and finally places an example in emptry room of a tsstatic refferencing the reflectordesc.
Merge pull request #15 from Azaezel/skyboxDrawOrderMK3

Skybox render order. 3rd times the charm.
Merge pull request #16 from Azaezel/dynCubeMaps_DS_fork

Consistent Cubemapping
Adjusted render order, skybox appears to be working correctly now.