started on walking
Merge branch 'master' into animation
made idle cooler
made walking better
finished up a pass of minotaur animation
added background to templates
Merge branch 'master' into dynamicTiles
missing tagmanager file
initial enemy2 style
missed file
hooked in minotaur animations
reverted alex's change to inputs for jumping
spawning enemies in randomly generated level
Added more LevelGen and Template updates
extra background
Merge branch 'master' into rogueElement
added transitions for jumpig
fixes
Merge branch 'master' of github.com:frostredoubt/ExoPlanets2
such jump