Few little changes.
-Added sleep() to see if it it would stop unhandled exception from
occuring since it seems to be some kind of timing issue.
-Changed movement history queeu size and flash timer.
-Added declaration for isPlacedCorrectly.
Implemented sheckIfPlacedCorrectly(). Doesn't work yet...
Changed camera zoom and turned test run off.
Few minor changes.
Merge branch 'dev' into placed_correctly
Detecting when piece is placed correctly now works.

- After a piece has been sitting in the right location for atleast 5 timer
  ticks, placedCorrectly is set to true.
- Changed drawing locations and board size to fit new monitor.
- Made circle color orange-ish so it would not be mistaken for the piece.
Added a check if all pieces are placed correctly.

- Currently just prints out "All pieces placed correctly!"
- Works with KNOBPUZZLE1_CRP.txt which just has circle, rectangle, and
  pentagon.
- Flashing is only working for pentagon for some reason.