Change some boolean ints to bools
Stop some damage-over-time effects from preventing later ones
Dying now actually puts PCs into afterlife state.
Make petrification into a short-lived spell that kills when it runs out.
Include gold and cash as keywords for drop-give-plant
Fixes such as those in issue 195

Converting to bool and fixing braces
Fix aff_index references affecting NPC casting
High INT no longer penalizes practice levels
Merge pull request #290 from mikeclemson/include-gold-cash-as-keywords-for-drop-give-plant

Include gold cash as keywords for drop give plant
Merge pull request #283 from mikeclemson/fix-mage-mobiles-attacking-twice-per-tick

Fixes such as those in issue 195
Merge pull request #297 from mikeclemson/balance-int-contribution-to-practice

High INT no longer penalizes practice levels
Remove exp gain from killing something by petrification
Removes a pesky extra space in area stasis message
Statues made by petrify now weigh more and don't decay
Rhythm of rage berserk on perform now has chance of success
Combat now initiates against PCs below wimpy
Barbs now receive a bonus instead of penalty for weapon proficiency
Merge pull request #311 from mikeclemson/fix-mage-AI-for-true-seeing

Fix aff_index references affecting NPC casting
Merge pull request #310 from mikeclemson/remove-extra-space-in-area-stasis

Removes a pesky extra space in area stasis message
Merge pull request #309 from mikeclemson/rhythm-of-rage-skill-check-fix

Rhythm of rage berserk on perform now has chance of success