just added comments
initial sprite sheet change
Made it so they can longer run out of the frame, but the values are hard coded, need to be changed to variable.
Now the limites work with the limits set in the game engine.
Changed background and added scrolling
recommitting what tom did, to see if it will let me pull
Merge branch 'master' of https://github.com/christopher-witcher/_sibling.git
bounding boxes are set up for the character and box. It will update as the character updates.
Sprite Updated
Merge branch 'master' of https://github.com/christopher-witcher/_sibling.git
returns true when player collides with box. Need to add to jumping
will stop at the block, but then can't move without jumping.
fixed some collission problems, fixed the world x updating.
Added fallRight fall Left
nothing changed
Merge branch 'master' of https://github.com/christopher-witcher/_sibling.git
returning true when jumping on block. so detects collission.
bounding box land on top of box and is able to move, characte draw doesn't match because we need to give a y coordinate.
more collision work.
fixed some weird stuff