Deprecated getPacketID from ContentRegistry
Fixed items rendering in the air due to Item Overlay not supporting Up or Down sides
Fixed some minor issues with infinite fluid block
Fixed a node look back issue fixing several permission issues in ICBM
Added localization for test room schematic
Renamed SchematicMap to BlockMap
Added null point checks for world in TileBlock
Minor change to LaserEvent
Change to save manager and modflag loading process
Adding support info
Added a few safety checks for setBlockSneaky
update OC api
Fix for issue RI-17
Converted sub classes of LaserEvent into there own class files
Removed unneeded check in movement utility
Fixed a render issue with rotation
Reformat FluidUtility
Fixed playerActivatedFluidItem not dropping filled items correctly
Merge branch 'development'

Conflicts:
	README.md