Implement roof, floor, background. Add assets. Add main character and its sprite.
Add sprites for character and enemies. Change some physics.
Add new sprites. Change Character and Enemy sprite for Nodes with childs. Add custom classes.
Change floors for CCNode and CSSprites as childs. Improved jumping using collisionType between character and floor.
Added assets for grenade, lights, gun and life supply.
Fix floor transtion.
First implementation of blood particle. Now character bleeds when he collides with the spikes.
Better blood particle.
Added pause ccb.
Added particles to uranium.
Updated MainScene with Pause interaction.
Updated to Spritebuilder v1.3.3
Added distance and rocket sprite.
Delete files from upgrade to Spritebuilder v1.3.3
Fix collision between character and rocket.
Change icons.
Added sprite for character defeat.
Added sprite for character defeat.
Add sprite for ring blast. Explosion
Added missing files from defeated sprite.