Removed changes to MONOMAC - Referenced Content project issue was not issue.
Issue is that Referenced projects containing Content deploy that content relative to the DLL EXE.
I have given up and am just adding content to the main project for now.
In future it may be nice to failover content load to DLL EXE relative location.
Merge branch 'contentLoadingFix' into integratedFixes

* contentLoadingFix:
  Removed changes to MONOMAC - Referenced Content project issue was not issue. Issue is that Referenced projects containing Content deploy that content relative to the DLL EXE. I have given up and am just adding content to the main project for now. In future it may be nice to failover content load to DLL EXE relative location.

Conflicts:
	MonoGame.Framework/TitleContainer.cs