Ported from GLUT to SDL
Removed some prints
Merged with main repo
Fixed timer issues
Fixed wrong colour of win screen
Made fullscreen the standard mode
[refactoring] Cleaning up.
Gave the jetpack a more realistic movement, for now its on Shift temporarily
Merge branch 'sdl' of github.com:hhirsch/glPortal into sdl
[feature] Minor improvements on the tower level.
[merge] Merged sdl with master.
level 1 redesign+textures
[feature] Environment stubs.
Merge remote-tracking branch 'upstream/master'
[feature] Basic ConfigFileParser.
Merge remote-tracking branch 'vacio/master'
Merge of VacioExistencial and glPortal: Primarily new textures for walls
Made the terminal velocity higher, to make falls seem more realistic. In the long run this has to be made more in line with physics, but for now this will do
[feature] Config file getting read.
[merge]