HUD: added a new skin with 2 variants, improved positioning on low resolutions, new skin features: adjustable gaps between sectors/screen boundaries, teamcolored hudline, 'source' command to include an existing skininfo
Removed an unused file
HUD: "overcharged" healthbar, some skin changes
A subtle animation on the progress bar when a new nadget is generated
Config version bump
Merge branch 'unstable' into surosrifle
Merge branch 'surosrifle' of https://github.com/wW5roEvitkIo5fGTvUIC/RocketMinsta into surosrifle
fix medic streaks
Added a new Nadget: the Hero Bait (disabled by default)
Fixed bait waypoints (I hope)
Bait: inherit colormod
Weapon model for the baits
Made the baits visible on the minimal (like real players)
Players are now able to see the bait deployed by their teammates (it has a green ice block)
Resolved some issues with Frozen! waypoints (still not perfect but much better)
Added an 1s reuse cooldown for the bait
Hero Bait: added an Adept effect: you gain one additional Bait for each Bait kill
further improved the nadget HUD
IRC: fixed PART and QUIT announcements
Added sv_ircbot_announce_radio