New Level Selector Implemented
New Level Selector Ready; needs accelerometer func
Added Andrew's LoadLevel Fix
Update selectLevel.lua
Updated selectLevel.lua
selectLevel Bug, in progress.
SelectLevel Bug activates after pane loaded
fixed select level removal bug
Removed a small bug
Added water image.
Added play button.
Removed unused variables.
Merge remote-tracking branch 'origin/master' into Newer-Level-Selector-With-2.5Depth

Conflicts:
	CocoonedTiled/loadingScreen.lua
	CocoonedTiled/selectLevel.lua
Fixing merging issues
Slowly fixing merge issues.
Merge success! Minor bug when collides with water and gameOver to lvlSelect
was on the wrong branch, created a new one to merge changes with master
fixed merge conflicts