Added more file types to ignore.
Removed uneccesary imports. Removed uneccesary print statements.
Added bullets to the list of constant images. This reduced lag by a HUGE amount.
Removed the end debugging runner, becuase it isn't used. Replaced more print statements with logging() statements. Updated all bullet spawners to use image constants instead of strings.
Updated Player class to use image constants instead of strings.
Removed *.pyc files that were already registered with git.
Removed *.pyc files that were already registered with git.