GamePlayGUI, DieTag, and Compile error

Hey I got the GUI to work on my end again, I had to recreate DieTag since we reverted to the Wednesday Nov 12, version.

I had compiling error because "class StateMachine" already exists in namespace "GSP". It looks like BrentStateMachine.cs and DamienStateMachine.cs are the same. So I commented out DamienStateMachine just to compile, then uncommented it when done.