Removed second .
Moved canvas to just below the video.
Moved canvas to on top of video.
Added canvas.js.
Created basic canvas drawing -- current user only.
Removed public folder because it was driving me bonkers when typing git status. It had to be deleted because I had deleted that folder before I realized I had to manually add canvas.js to application.js.
Adding newly generated public files.
Removed spacing issue in ui.js.
Removed comments from canvas.js.
Created drawings_controller.rb
Added drawings to routes.
Added drawing method to remotes. Removed drawing controller.
Added listener to stream. It monitors for 'drawing:', and is supposed to call the drawing function when it's applicable. However, because of issues with the stream, it cannot be tested until in production, or until the stream issue is fixed. Only console.log's the information for now.
Merge pull request #1 from nicolejpaz/add_canvas_drawing--current_user_only

Add canvas drawing  current user only
Precompiled assets.
Changed mongoid.yml so it can be run locally without the stream dying.
Changed behavior so ajax is only sent once. Functions modified so it draws remotely on canvas. It needed moveTo to have the previous coordinates.
Merge pull request #2 from nicolejpaz/add_canvas_drawing--all_users_functional

Add canvas drawing  all users functional
Added ability to send coordinates in chunks.
Lowered threshold to send drawing remotely.