Fixed some starburst issues with matching and layout.
Fix a bug where the timing speed could go to zero because the decrease button was always enabled when playing. Fix another bug where the Increase / Decrease buttons where not initially enabled until the sequence was played once.
Make a fix to try and prevent rendering on null Display item. Reported by a test user on a recent dev build.
Update broken references to Helix controller.
Remove unneeded debug build configuration from LipSyncEditor. (Fixed up LF - CRLF issue as well).
Merge remote-tracking branch 'remotes/derekbackus/master'
Merge remote-tracking branch 'remotes/jeffu231/EditorTimingSpeedBug'
Minor changes to every shape in the preview to support selecting while zoomed.
Added missing titles from the properties pages in the preview.
Update Release Notes for Vixen / Helix Export
Bring back a fix to the wipe effect that was lost when the other modes where added.
Change the default install directory for release builds.
Merge remote-tracking branch 'remotes/derekbackus/master'
Merge remote-tracking branch 'remotes/jeffu231/WipeFix'
Merge remote-tracking branch 'remotes/ebrady1/3.1_Readme_Update'
Minor update to installer generated files.
Fixed a problem with calculatin the number of V2 Elements when the V2 sequence is not an integral of the sequence interval time.
Added code to handle and report issues with additional channels assigned to an RGB element.
Added check to see if the calculation for number of elements failed. Log the issue and force the correct value
Fixed Missing ability to set the order of the RGB colors in the channel assignments.
Made an error in channel count for a color mixing element revert to multiple individual channels.