Can stop snake from moving now
Tweaked getting unbuffered input. Also added functions to convert between a KeyPress and char
Implemented input loop. It can terminate the game on press ENTER, close console with Q, and recognize UP, DOWN, LEFT, and RIGHT arrow keys (they are useless at the moment)
Can handle arrow key inputs.
Taught snake how to turn (on screen). Worked a bit on updateSnake.
Changed bends container from vector to deque to allow for QUEUE like behavious with vector like access. Allowed it to be able to push a bend back and remove the last one if needed