Merge branch 'gameplay' into ms1-integration
Outbound logic tweak
Milestone 2 packets added
- does not include floor packets
- needs to be tested
Merge remote-tracking branch 'origin/general' into ms1-integration
Merge remote-tracking branch 'origin/gameplay' into ms1-integration
Added switching statements for newly handled packets
Merge remote-tracking branch 'origin/gameplay' into ms1-integration
Routing debug statements
Merge remote-tracking branch 'origin/gameplay' into ms1-integration
Added IPC 3 - Force floor-change
Added framework for general to send to in-switch
Added packet 0xB3
Added inSwitch routing for 0xB3 to gameplay
Merge remote-tracking branch 'origin/gameplay' into ms1-integration
Found source of erronious data in pkt13
Zeroed out packet prior to data input
Added tag packet
Update netPacketSizes[] to match
Merge branch 'ms1-integration' into gameplay
Added client request for changing floors by choice
Added space for client dictated functions.
So far: determining landing position in lobby.
Added handling for forced floor changes from general
IPC 3
   - 13 Move them to lobby
   - 11 update old floor
   - 11 update lobby