massive framebuffer and renderpass simplification
On branch development
Your branch is up-to-date with 'github/development'.

Changes to be committed:
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	modified:   src/Yage/Rendering.hs
	modified:   src/Yage/Rendering/Backend/Framebuffer.hs
	modified:   src/Yage/Rendering/Backend/RenderPass.hs
	modified:   src/Yage/Rendering/Backend/Renderer.hs
	modified:   src/Yage/Rendering/ResourceManager.hs
	modified:   src/Yage/Rendering/Resources/ResTypes.hs
	modified:   src/Yage/Rendering/Resources/Types.hs
	modified:   src/Yage/Rendering/Types.hs
disabled indexed rendering
On branch development
Your branch is ahead of 'github/development' by 1 commit.
  (use "git push" to publish your local commits)

Changes to be committed:
  (use "git reset HEAD <file>..." to unstage)

	modified:   src/Yage/Rendering/Backend/Renderer.hs
	modified:   src/Yage/Rendering/Mesh.hs
	modified:   src/Yage/Rendering/ResourceManager.hs
	modified:   src/Yage/Rendering/Resources/Types.hs
	modified:   src/Yage/Rendering/Types.hs