Rename colonist image file and clean-up names
Add background image for evokit lab, add View:setBackgroundImage, tweak text rendering in the lab
Render interaction icons with a transparent background
Move things around in the evolution kit lab
Print out version when starting game
Add some things to do
Make game.log print the message to the console as well
Add State:leaveState
Remove actions to mutate or randomize evo kits in the colonist inventory, we have the lab for that now
One colonist for the start is totally enough
Add "return" button to evokit lab view
Cover some rare bug in evokit lab when the item to be activated is nil
Make debug more useful: mouse position, background for entity infos
Fix line width for inventory items
Use a larger map and do a little kickstarting for the map