Decompilation of move_sprite_to_list (0x0069ED0B)
Fixing some travis compilation errors due to compiler used there being more strict than visual studio 2013
Implemented suggestions from comments on pull request
Merge remote-tracking branch 'upstream/master'
Incorporated suggested change by @qcz and fixed an enum member name and a compiler warning
add msbuild script launch for windows
Merge pull request #404 from vanderkleij/master

Decompilation of move_sprite_to_list (0x0069ED0B)