Adds getLocalizedName and getUnlocalizedName to FluidStack
Updated FML:
MinecraftForge/FML@53887ac59cec8f747e21fd251f94d5a438a69114 Hacky interm solution to #1207 to buy me time to re-write FML's network protocol.
Add FishingHooks
Revert old light amortization patch. It seems to be breaking chunk sending pretty badly when more
than a couple of people are online. Tests indicate it is not useful anymore.
MinecraftForge/FML@3231db9376766d619f942b6a526718daa3c68038 Sorta revert 908491d5e7ac26becdac938f38cc90d6b9d73ce1 but merge assets into the map, rather than force overwriting. Fixes skyboy's comment.
Update FishingHooks
Added an event for fog rendering
Merge pull request #1254 from Adubbz/master

Added a RenderFogEvent
- Added drainFluidContainer() and getContainerCapacity() helper methods.
Merge pull request #1263 from Zarathul/master

Added drainFluidContainer() and getContainerCapacity() helper methods to FluidContainerRegistry.
Fixed ItemFluidContainer always draining the maximum amount, regardless of the amount remaining.
Fixed bug that allowed duplication of Fluids with redstone dust. Closes #1279
Closes #1280
Merge pull request #1272 from rwtema/master

Fixed ItemFluidContainer always draining the maximum amount, regardless ...
Merge pull request #1128 from skyboy/patch-fishingapi

Add API for fishing results, I'm tired of this, If shit breaks, Blame Skyboy and King_Lemming.
Add EntityFishHook AT
Merge pull request #1288 from skyboy/master

Add EntityFishHook AT
* Added AT for ContainerRepair.stackSizeToBeUsedInRepair (Now public)
* Added ability to AnvilUpdateEvent to alter stackSizeToBeUsedInRepair (vanilla behavior is now reproducable)
* Added AnvilRepairEvent, fired when the player removes an ItemStack from the output slot of ContainerRepair, and allows the chance to damage the anvil to be altered.
Merge pull request #1292 from DemoXinMC/master

New PlayerRepairEvent and AnvilUpdateEvent
Fixed items with more than 2 render passes rendering weird in first person