- Consistency tweaks on most boats
 - Separating out boat-related functions from miscFunctions.lua
 - Implementing a few other boat-related functions to support "personal" boats; and maybe other instanced things like minidungeons later
 - Fixing a bug in instances where timers being stopped prematurely caused a crash (because the stop timer function called the timer complete function which called the stop timer function again)
 - Modifying consoleOutput so it displays the type if it's not a native stringish type that it can display
 - Now popping errors from Lua stack in handleError (good form)
 - Modifying the library imports so they actually work and adding an import of the string libary (so that function I removed a couple revisions ago could be re-added and probably will be)
 - Updating boat-related scripts to reference new file

git-svn-id: svn://70.113.44.214/VanaMirror/branches/buis_vana_overhaul@3382 09c1253f-3d09-8e40-9719-4320e56601b5
 - Adding Muirhat's quest portal

git-svn-id: svn://70.113.44.214/VanaMirror/branches/buis_vana_overhaul@3383 09c1253f-3d09-8e40-9719-4320e56601b5
 - Converting the last 3 NPCs to the new style, and there was much rejoicing
 - Tweaking a couple things in itemProduction.lua

git-svn-id: svn://70.113.44.214/VanaMirror/branches/buis_vana_overhaul@3384 09c1253f-3d09-8e40-9719-4320e56601b5
 - Adding better validation on !lookup where IDs are required
 - Extending !lookup whatmaps so you can specify the type of thing you're looking for to cut down results to only useful ones

git-svn-id: svn://70.113.44.214/VanaMirror/branches/buis_vana_overhaul@3385 09c1253f-3d09-8e40-9719-4320e56601b5
 - Scratch that on whatmaps, I decided that a type must be specified (as such, that goes first now)
 - The benefit of this switch is that you can now query to find portal scripts by using something like !lookup whatmaps portal curseforest
 - This means that you can now get to any NPC/reactor/mob/portal by being on the map (or querying a specific map) and you can also get from any particular NPC/reactor/mob/portal to maps

git-svn-id: svn://70.113.44.214/VanaMirror/branches/buis_vana_overhaul@3386 09c1253f-3d09-8e40-9719-4320e56601b5
 - Missed a couple spots

git-svn-id: svn://70.113.44.214/VanaMirror/branches/buis_vana_overhaul@3387 09c1253f-3d09-8e40-9719-4320e56601b5
 - Some tweaks
 - Fixing the Zakum squad time, I changed it at some point for testing and forgot to change it back

git-svn-id: svn://70.113.44.214/VanaMirror/branches/buis_vana_overhaul@3388 09c1253f-3d09-8e40-9719-4320e56601b5
 - Fixing a bug where looting wasn't displaying to third parties

git-svn-id: svn://70.113.44.214/VanaMirror/branches/buis_vana_overhaul@3389 09c1253f-3d09-8e40-9719-4320e56601b5