increased version number
updated changelog
Use explicit C locale in Misc::StringUtils (Fixes #1216)
Fix travis
updated changelog
Reset item model when reference is reset (Fixes #1628)

This caused crashes when the window was resized after the reference no longer exists (e.g. when a savegame is loaded)
Fix compile error for OPENMW_USE_FFMPEG=0
Fix initializing CharacterController with fists or spell equipped
Cancel queued view mode switch when switching view mode (Fixes #1618)
Merge remote-tracking branch 'scrawl/openmw-31' into openmw-31
updated changelog
Always control movement by animation except for first person or in-air
Cancel queued view mode switch when switching view mode (Fixes #1618)
More font hackery. Will it ever end?

Fixes #1606
Fix initializing CharacterController with fists or spell equipped
Don't silently skip unknown NPC subrecords
Fix compile error for OPENMW_USE_FFMPEG=0
moved low level widgets from CSVWorld into a separate namespace/directory
Reset local rotation axis in SetAngle (Fixes #1630)
SceneWidget::setLighting was missing an update call