Added a function to set the size of the console
Merge branch 'master' of https://github.com/tzejan/SP1Framework into SetConsoleSize
Updated readme

Added descriptions on new functions in the framework
test writing to a buffer then displaying it on the console
A faster console output
No more flickers!
Added default parameter for attribute
Put in sample code
Update README.md

Added descriptions for functions that write to buffer
Reuse code for writing to buffer
Fixed a bug in writing buffer to console output
Pass the C++ string as a reference instead
Merge branch 'writeToBuffer' of https://github.com/tzejan/SP1Framework into writeToBuffer

Conflicts:
	SP1Framework/Framework/console.h
Merge remote-tracking branch 'upstream/writeToBuffer'

Conflicts:
	SP1Framework/Framework/console.cpp
	SP1Framework/Framework/console.h
	SP1Framework/game.cpp
Implemented Mr Sim's new Rendering Code and commented out Jenny's score system (Has errors running at the moment)

How to implement Render :

Insert your render in render() in between clearBuffer() & flushBufferToConsole().

Render has to use writeToBuffer() Functions.

writeToBuffer(COORD, x, Colour)

x can be a char, string or c-style string
Colour is optional, default is 0x0F.