Started implementing what will replace ScriptManager and NETCompiler in the future.

Implemented simple VS solution compilation.
Rebranded Native*Methods to *Interop.
Fixed CryBrary configuration:

 - Added CONTRACTS_FULL to x64 config.
 - Added WIN32 to x86 config and WIN64 to x64 one.
 - Enabled unsafe code in x64 config.
Removed Tanks sample. It should be in its own repository, frankly.
Added stub for Actor attribute.
Added simple extension for MemberInfo.
Added some more general extensions.
Prepared FlowGraph interop for the new system.
Forgot to commit C++ side of things.
There is no sound to interop with.
Removed some useless interops.
Tiny cleanup.
Moved interops to relevant folders.
Rebranded scriptbinds to interops on C++ side of things.
Finally fixed dumb mistake in the documentation.
Minor formatting fixes.
Minor include file name fix.
Continuing with crusade against CryEngine AI subsystem.
Fuck mono::object, also some spoilers of what is to come.
Changing relative position and orientation of the entity link is not supported anymore.