Initial commit
Re-organized code
Added KinectCppWrapper source, instead of depending on compiled lib
Started implementing the microsoft kinect facetrack library
Added FPS counter utility class
Added fps counter and status text drawing
Added text outline shader, got face-tracking sort of working
WIP thresholding and edge detection
Moved from Microsoft Kinect Library to OpenNI2
Implemented calibrated depth/color images
Added screenshot capture
Implemented threading for kinect capture, to ensure color/depth synchronization
Kinect face tracking now functional
Extracted face from colour image using face bounds
Refactored code, added face overlays using detected face bounds
Added canidae face model overlay drawn using opengl
Bugfix in thread utility Runnable.h
Added screen-space shader support
Fixed glViewport to limit 3D geometry to color video stream
Preliminary projection matrix setup