fiexed starting at nearest waypoint issue

fixes #442
added Fermentingsilo to placeble tip triggers

#505
537: modified stop combine order

#515
combines will now stop for manual driven unloader as well if set
0538: Adding Perard Interbenne 25 pipe collission to ignore list
#518
0539 :added some debugs in bypassing

#521
0540: another fix for nearest waypoint

#253
0541: fixed Autocombine Chopper turning recognition

#521
0542: fixed pipeside issue while pathfinding

#516
0543: set up AI Helper for AutoCombine

#487  sideToDrive was not correct while going AI when AC is installed
0544: bugfix for v.537

fixes #524
0545: fixed double entries in headlands waypoints

#519
0545: Tweaking BGA tipping and fixing #509
fixing #509
fixing #457
0546: Missing TipTrigger Raycast in reverse
fixing #525
0547: bugfix for initial offset

#532
0548: Increasing overloader wait time a bit
#518
0550: Fix isFolding was true when it should not be.
#533
0551: Fixing game crash of premature direction change
#535
Merge remote-tracking branch 'upstream/master'