Added link to the javadoc pages
Merge pull request #67 from BU-CS673/graphics

Merge pull request #53 from BU-CS673/Chennan
Merge pull request #84 from BU-CS673/graphics

Graphics
A little update in GrassSprite&TreeSprite

In class GrassSprite, in the constructor, instead of calling
DrawLayer.OBJECT, I changed to DrawLayer.TERRAIN, because grass is a
terrain.

Add constructGrassSprite() and constructTreeSprite() in the test.
Create class AnimatedTexture
Merge pull request #97 from BU-CS673/graphics

Update my Chennan branch from Graphic
Merge pull request #98 from BU-CS673/graphics

Graphics
BulletSprite and Test
Merge pull request #108 from BU-CS673/production

Production -> Graphics
Merge pull request #109 from BU-CS673/graphics

Graphics -> Canfield
Fixed 3 out of 4 UI warnings. Considering the 4th.

These were fairly harmless warnings, but in general code with warnings
should not be in production.
Typo fix: UserPrcoessContainer -> userProcessContainer

However, the comments imply that this code was created by a UI editor.
If that's the case, the value in the editor may need to be changed
directly, which is something that I don't have access to.
Changed Sprint 1 window title to "BUBOLO Sprint 1"

From "test"
Merge pull request #105 from BU-CS673/Aditi

Aditi -> Graphics
Merge pull request #110 from BU-CS673/graphics

Graphics -> Canfield
Added javadoc to BulletSprite class
Cropped bullet to non-power-of-2

Reducing the texture to only the size of the image should make it a bit
easier for us to match the bullet image to the correct world location
Merge pull request #111 from BU-CS673/Canfield

Canfield -> Graphics
Merge pull request #114 from BU-CS673/graphics

Update my Chennan branch from Graphic
Implemented sprite clipping & texture sorting